REAL proposal about air raids |
Published in Colombia
- Warfare analysis - 9 - 24 Sep 19 13:14
Hello, players of eDom,
Few days ago, there was discussion going on in Official Discord (you can join from here: https://discord.gg/YBqqmfz) about new implementations in the game. There was word about Air Rides… HOLD ON, I know what you will say, but me and Safer developed it in another way that makes more sense.
1. Air raid will be started with law by the CP or MoD, BUT the attack won’t go instantly. The government and/or the congress of the target country will receive notifications in advance that there will be air raid against them.
The message will be something like “Commander, our radars detected that country X will start air raid against us in 24 hours (or some other period of time). That way it won’t be overpowered. Also the region that will be target will be locked for attack by another country. Which means that it can also be used strategically to lock some region temporarily.
2. There shouldn’t be option for a country to start air raids one after another. There should be 48 or 72 hours cooldown after each air raid and 1 week cooldown for the next air raid against the same country.
3. The mechanic of the battle will be the same. 3 rounds with weapons, tanks and aircrafts, BUT reversed. First round will be the air round, which is the logical way, and then weapon and tank rounds.
4. Implementation of new item – Anti-Aircraft Rocket Launcher. It is not necessary for it to be made with new company, it can be sold from game store. This will give damage bonus for the air round to the defender. Only for the defender, not for his allies. I think that 5% or 10% is fine.
Please share your view on this proposal in the comments!
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Comments (9)
24 Sep 19 13:39
Zer0XxIf the law passes for the AID RAID
The attack will be opened immediately?
24 Sep 19 13:45
DeflectionNo, ;like stated in second part of point 1 one, it will need some amount of hours to start
24 Sep 19 14:26
El TarloDanider , the idea seems interesting (even if i did not liked the notification and the 24 hrs needed for raid). I woud like to suggest something different.
Lets say there is a mechanism which allows country A to attack country B instantly and without laws , without borders and EVEN IF THERE IS AN ACTIVE BATTLE BETWEEN THEM (to have normally 2 battles and the last battle counts for the initiative) ... lets say that this mechanism will reduce production bonus for the defender country .... and lets say that this attack can cost for example 1.000+ gold. Would you like it ???
24 Sep 19 16:21
AdminThank you for your suggestions. We find your ideas interesting , yet we would like some extra reasoning on how it would benefit the actual gameplay - aside of how mechanics will work. Keep it up!
25 Sep 19 00:30
Republic of MacedoniaWell its a nice idea strategically but it would be better if this CP or MoD should choose the power of the air strike ...the airs would be taken off the country storage without limiting the number of airs ...it would be nice ..it may looks overpower but its not ..cause they will have to choose the power of the air strike at the start of the battle ,so they wouldnt know if it would be necessary etc ...that would be strategically ,being able to predict that you will need for example 60k airs to hit at the start of the first round (you said reverse)