Rulers of eDominations - Upcoming module announcement before beta. |

Published in Luxembourg - Battle orders - 25 - 26 Mar 20 02:30

https://www.edominations.com/public/img/logo.png



Dear citizens,

 Today we are glad to announce upcoming feature called `Rulers of eDominations`. We are excited to make you detailed explanation but before we start please read what will be the roadmap for this feature.

- Announcement / Discussion / Feedback ( This article )
- Beta release ( With limited features in it. Feedback, observation of effect on gameplay, Decision )
- Full release


What is it like ? 

Lets continue with images and all explanations below. Shortly, you will be able to take a region as your property by attacking to it. You will have benefits by ruling a region.

- In beta phase we will limit it with couple of regions in order to test and see the effect to our community, then we will allow for all regions exist in eDominations ( over 400 )

- You as a player, are able to conquer a region and keep it as long as you defend the region itself. 

 
https://i.ibb.co/fHm8TFq/screen0.png
https://i.ibb.co/52cpPP7/screen1.png



Let us mention more about how the system works;

 - Citizen can be a ruler only for one region
 - You can only attack to a region once day as long as you do not hold any region ( property ) 
 - You must at least pick 100 of each type of items ( no matter quality ) weapon, tank, aircraft.
 - Attacker is always on favored side, Items has more effect on firepower.
 - Neither defender nor attacker will not have any clue about what are the items been picked ( Advantage of suprise )
 - To attack to a region you must pay 10golds each time.
 - You can see live the change of firepower each time you add or remove some type of armory. This will allow you to understand if you are already overpowered against defender.
 - You can attack to any region no matter citizenship or if you are located in that region.
 - Your items will be shown on menu of attack if you have at least 100 of them.
 - Attack takes 8h to be completed ( Allowing defender to be prepared ) and it will block any other attack to this specific region during attack time.


   Example scenario;  ( Numbers are hypothetical and it will be exposed during beta)

- Attacker X has 150k firepower.
  - Picked 1000 q1 weapons increased his power to. 155k
  - Picked 1000 q3 tanks and increase his power to 165k
  - Picked 1000 q4 aircraft and increaed his power to 175k

- Defender Y has 160k firepower.
  - Has 0 q1 weapons in his storage - Did not get any extra firepower
  - Has 1000 q2 tanks - Did not get any extra firepower
  - Has 1000 q4 aircraft - Got extra firepower but lower than attacker so increase his firepower to 165k instead 170k.

In this scenario attacker is the winner. Defender lost the much he had in his storage means 1000 q4 aircraft ( Only that one he had by the attackers pick )
Attacker lost its all items ( In each attack, the items you picked is lost in the battlefield.



 What is my benefit of Ruling a region ? 


  - You will be able to earn tokens, boosts and all exclusive advantages.

Just for example;
         
   If the region you rule have any battle, you will gain extra damage on that battlefield.
         Every day change, you will be rewarded with x amount of armed combat renewal tokens.
         Every day change, you will earn Reputation point.
   Every day change, you will be rewarded with 1 random crate token ( rare or bigger quality )
         If anyone earns medal by fighting in that region, you will get some % of it to yourself ( Fighter citizen will have its gold as normally ). 


We are open to hear your ideas to shape this amazing module as our community desires. Whoever writes a comment including his idea under this article will be rewarded with golds.




Note : All the explained factors are hypothetical but most of them already in a plan. It might change. in following days during beta phase. 
Thanks for support!

https://i.ibb.co/kJdFNbP/s1.png https://i.ibb.co/2yqnW2Q/s2.png https://i.ibb.co/rybbqjm/s4.png https://i.ibb.co/85H3h5S/s3.png https://i.ibb.co/q5y8Fxx/s5.png

Support

ValukSafereditKaveh

Comments (25)

26 Mar 20 02:31
Valuk

prepare your anubis

26 Mar 20 02:33
Safer

Sounds like Feudal china all over again. Emperor likes it

26 Mar 20 02:41
Aria hunter

I think its not a good idea.....but we must wait and test it

26 Mar 20 02:50
Palma23

Complicated....

26 Mar 20 02:55
Overlord Shiroe

With some organization can be abused till sky so bad idea.

26 Mar 20 02:57
ATEHTATOPOT

Not a good idea at all.

26 Mar 20 03:13
edit

Should be definitely put to a test and then decided. Overall idea isnt bad.

26 Mar 20 03:20
Carberniqui

this is a new game release?

26 Mar 20 03:26
Secret Melody

Resume: Dear VISAS, here now you can be stronger and rule more. This is for you.

26 Mar 20 03:30
Pereira

To many rules to analise everything. But i agree with lord shiroe, it will be abused. For example: a friendly acc atack one region with the same quality and amount of itens, it will be a victory for defender with all benefits and avoid another atack

26 Mar 20 03:36
Franky Four Fingers

I dont like it because You move normal fighting till fighting on paper, sort of card game. And its too complicated. 99% of players wont even try it. I would rather see 3 vs 3, or 5 vs 5, or 10 vs 10 but normal battle, it can last 8 hours if You want and You can give ownership and other rewards like tokens, reputation etc. But stick to normal fighting PLEASE.

26 Mar 20 03:41
B o I k o V

hmm,cant say Im a fan

26 Mar 20 03:42
Bavatron

iam the ruler end of story

26 Mar 20 03:46
pq9iewujgfosdivbjn

Sounds like more power to the visas. Also, abuse power as others have already mentioned. The creativity of the idea per se isnt that bad, it is welcomed, but in this format.. no.

26 Mar 20 03:51
Nesalomiv

o7

26 Mar 20 04:48
King of Illyria

Pointless addition that can be abused, and for sure it doesnt help new/non-visa players. Even if its added, ill pass.

26 Mar 20 05:06
Elon Musk

I gotta pass aswell. It doesnt make much sense to me in the way that it is atm. It can and it will be abused aswell. I think there are much more important and needed updates you can work on.

26 Mar 20 07:21
Aridanra

I think it should be an event that last for X days (e.g: a week), not a module/feature. However, some events (in the past) were better than this one because they were hit-based events with the normal battle.. :)

26 Mar 20 08:20
Volga

New feature only for the visa players.... lame....

26 Mar 20 09:05
AislinnAFK

hmm, it can be interesting... for few players only.

26 Mar 20 09:45
zebosk

its kinda weird, agree with res1n in the creative department, lets try beta and see. but imo, game needs something more in the collective level, not in individual level. the main issue right now and why game lacks some motivation I think is cause although game revolves about wars, we dont have clear winners and lossers; I mean, you wipe a country today, tomorrow it regains is territories and thats it? all the effort (ingame and offgame) just for that? we dont have game mechanics to enforce NAPs, or real conseguences after getting wiped. fighting just for resources is not big deal cause you can just move and produce elsewhere, regions can be rented, etc, thats so 90s already xD man, even if we had something cosmetic would be something already (A alliance, wiped country X of Z alliance on day 3000, pic of map as memento).

26 Mar 20 11:04
Imp Furiosa

Yes to mr.Zebosk. Give endings otherwise its ping pong.

26 Mar 20 12:16
Robert E Lee

wow, what a load of bollocks

27 Mar 20 01:19
M4gnus

Nooo

30 Mar 20 00:28
WILD2NITE

+