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- Social interactions and entertainment - 152 - 30 Mar 20 05:05
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King of IllyriaKing of IllyriaKing of IllyriaKing of IllyriaKing of IllyriaKing of IllyriaKing of IllyriaKing of IllyriaKing of IllyriaAce571ImperatorBosniakTurkBosniakTurkBosniakTurkBosniakTurkBosniakTurkBosniakTurkBosniakTurkBosniakTurkBosniakTurkBosniakTurkbstoDoktor CACASr IkiSr IkiSr IkiAdmiral GeobodyComments (152)




Anyway I agree with you, especially with your first suggestion because I was thinking about that last night. That update with ORGS in MUs destroyed Military Module and I do not like it at all.

Agree.No reason Orgs to go hand in hand with MUs.Cant enjoy MU module at all like this




so what are you supposed to merge with to get q15 org if orgs are to be personal?

You cant have it all :) Either you are in real MU (most likely with legendary status) or you have solo org with good production and without MU dmg perks. Although I agree that making orgs separate players and contribute to solo MU (org) players, being isolated with game mechanics.


@Rober E Lee As well before, you merge the organization with another citizen, after that, you as the owner of the main org, you can remove that citizen from users orgs. (as it does commander with capetans in MU). @Teneo Now 90% of the MU has all the perks..

Then whats the point of acc firms if orgs will be presented in this way? Orgs if they ever get separated need to be taxed more.





@Teneo Why? At the store you can buy a hospital that gives you extra energy,the organization also provides free workers. You spend a lot gold for the opportunity the organization gives, no matter if it is MU or acc. The functions are the same, everything is the same, the place itself is different.


Orgs were created for MUs, but later on got used as a private and cheap source of production on personal accs.

@Teneo I agree, and now that 95% of citizens have it, it automatically destroys the point military unit, is not it? With this move, no one would lose anything,they would only improve the function MU. :)







The rewards are a bit weird, because you get a reward for rolling dice... which also gives reward. Maybe skip individual rewards and just give one after all missions are completed. About orgs, i agree that the problem of solo MUs should be solved, but not by making orgs personal. Maybe make orgs a separate thing entirely, an add-on to the business module instead of military one.





I have proposed something similar about ORGs months ago, so i agree 100% with you. Making ORGs personal and not connected with the MUs,will make the game more interesting,and MUs more useful.













one big MU with small MUs with their ORGs in it is more interesting than making orgs personal.




















































no estoy de acuerdo, yo creo que es mejor que una gran UM controle varias UM pequeñas,





















































