Just a suggestion which might be more than just a suggestion :) |
Published in Slovenia
- Political debates and analysis - 13 - 24 May 20 10:21
Hello,
I do not write all that often but this is what I came up with. I have a suggestion regarding the ORGs and wep bonuses in general.  Status now? Most ORGs are located in Colombia as it isarguably the strongest country with MPPs included.OK, no prob but how about if we make things a bit moreinteresting? Â
How?Â
WEP bonus at 100% + 10% in perks is the top, OK with that. Maybe you could think about people being not so much ORGdependant, with relocating them all the time... it is in after every reshuffle and people change CS at that time consequently too. Again, what is the idea? Reduce ORG productionto 80% in general… if the country has 100% wep bonus, ORG production is 80%from that 100%, while the account production is still 100% (or 110 with perks)…
perks have no influence on ORGs in this case.Â
Here is the data:
Country production 100% = ORG production is 80% (80% ofthe wep bonus);
Country production 80% = ORG production is 70% (morecountries can be competative);
Country production 60% = ORG production is 60% (quite afew countries can have that);
Country production 40% = ORG production is 50% (lessactive countries can still play J);
Country production 20% = ORG production is 30% (beforesomeone is deleted J);
Country production 0% = ORG production is 15% (15% beingminimum ORG production… in case the country is wiped, they still have some ORG
production).
 The perks than add 10% as now on the account but have 0 effect on the ORG bonus.  So with what can we add some bonus to our own production?
If the commander has the sme CS as the MU ORG location country, he adds this to his production if he completes the Armed Combat every day, the bonuses add this:
100% wep bonus = 110% acc bonus (with perks 120%) + 80% ORGproduction (max level on ORG)
80% wep bonus = 90% acc bonus (with perks 100%) + 76% ORGproduction
60% wep bonus = 70% acc bonus (with perks 80%) + 66% ORGproduction
40% wep bonus = 50% acc bonus (with perks 60%) + 56% ORGproduction
20% wep bonus = 30% wep bonus (with perks 40%) + 36% ORGproduction
0% wep bonus = 10% wep bonus (with perks 20%) + 21% ORGproductionÂ
This way if the perks have the effect only on ownproduction, while the ORG production is more balanced country wise and the commander has
more production on the ORG IF HE IS ACTIVE AND HAS THE ORG IN THE SAME COUNTRY AS IS HIS CITIZENSHIP.Â
In general the Armed Combat adds 10% to account production and 6% to the ORG production... If the commander is active and we all want that, This change would mean less bonus hunters with ORGs, but atthe same time people would build factories on their own accounts (up to 40% higher production)… maybe the admin could reduce the price of the tickets a bit, but he would need to see things through there and decide about that.Â
We all want to play for our native country and this means that while fighting for the right flag your losses bonus wise are tolerable so to say as the ORG production differences can be higher if you decide to play and not to farm...
I really dont know how to put it right but Im sure you know what I mean :)Â
An Active Military Unit bonus could also add to the ORG production, this way (with Armed combatbonus included):Â
100% wep bonus = 81% ORG production (+1%) ... so the max would be 81% in fact
80% wep bonus = 78% ORG production (+2%)
60% wep bonus = 69% ORG production (+3%)
40% wep bonus = 60% ORG production (+4%)
20% wep bonus = 41% ORG production (+5%)
0% wep bonus = 27% ORG production (+6%)Â
This leads to a balancedORG production, agreed? And peoplestill fight for bonuses, which are more COUNTRY orientated… I hope…Â
Relocations could be more expensive... say 200g first relocation, 300 second and 400 third and fourth also 400.... every next 400 gold ... reshuffling every 3 months stays... reshuffling often means people will think twice before relocation if their country can reach even 60% production... agreed?
DMG is still deducted if the CS is changed? Now 10% was the old number I think... My suggestion is 1 month of 15% deduction. This would mean people really think twice... production + gold or DMG or keep the balance of what I have... kinda :)
Country changes?Â
Accepting new citizens in the first 2 weeks after each reshuffle would mean a lower ORG production... more than 10 citizens = 1% reduction, 20 new citize= 2%... 30 people = 3%, 40 people = 4% and more than 50 = 5% reduction... Â The country would be affected for the whole 3 months until the next reshuffle.. this would be a blow for the country too so the politicians would think twice who to accept and wnen.
With this it would mean that even at 80% wep, a person could have a higher ORG production if active and the community is stable (not acceptin to many persons in the country after a reshuffle) than a person living in a country with a 100% wep bonus (ORG production only ofc).
What do you think?
I was longer than I wanted to be :)
 Here is what the admin thinks about it:
If the commander has the same CS as the ORG location country, he adds this to his production if the Armed Combat is completed every day, the bonuses add this:
this makes sense a lot
very a lot
playor you dont farm
my perfect condition is to have my org legendary, have my org located in same country as my citizenship
in this condition i make quite good progress and production
also if i complete armed combat
He also added that he obliged for people to know and decide upon incoming changes... Quote:Â Â I will not do any kind of drastic changes before collaborating with community.
Support
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Comments (13)
24 May 20 10:31
King of IllyriaNo thanks, this war already proved that we dont have overproduction. And ORGs are available for everyone to have.Also an ORG isnt enough to produce everything you want. So economy works prefectly.
24 May 20 10:35
keyserNobody said anything about overproduction here... Im talking about balance. Give me the courtesy of your 2 minutes of reading before making a comment... with respect.
24 May 20 10:39
skofjalokano nudes for happy ending of long assrticle?
24 May 20 10:43
keyserwhen you read it and give me an honest opinion, I can play you a nude movie :)
24 May 20 10:43
Kocka iacta estNo ok, zdaj malo bolj razumem kaj si hotel. Se strinjam z veliko veÄino napisanega. Nagraditi aktivnost in zvestobo, ne pa bonus hunting in menjavanje CSja + selitev orga vsake nekaj mesecev. Plus s tem spodbudis države da se borijo za bonuse, namesto selitve državljanov Oz mujev.
24 May 20 10:47
MacolarGre v pravo smer ja :) o7
24 May 20 11:24
crazygeorgeNo thanks, this war already proved that we dont have overproduction. And ORGs are available for everyone to have.Also an ORG isnt enough to produce everything you want. So economy works prefectly.
CGRM +1
24 May 20 13:30
Republic of MacedoniaNo thanks, this war already proved that we dont have overproduction. And ORGs are available for everyone to have.Also an ORG isnt enough to produce everything you want. So economy works prefectly. CGRM +1
26 May 20 06:05
By BatuOr maybe wake up and challange colombia to get 100 weap?
26 May 20 09:22
zebosktoo complicated. kudos for working out the idea, but some things you proposed can already be done in battlefield (fight in RWs, cut ORGs country holder bonus). also, having companies in account, means travel to produce, which can be done daily, different from ORGs which are locked in a region for one month, so you actually dont fix the issue you wanna tackle. lastly, cant avoid mentioning that your proposal may be biased, cause knowing you, is really doubtful you would propose this same thing if it was Slovenia holding all those ORGs, and you expose everything from your play style point of view. not everybody identifies himself with his RL country only, and there is lot of fun playing in different countries, which imo shouldnt be punished as you suggest