A new stage for the Tournaments |
Published in Colombia
- Social interactions and entertainment - 12 - 14 Jun 20 00:04
Hello everyone, in my newspaper you will often find articles that will offer ideas to be implemented in the game. I will suggest different ideas, and you will have the right to express your opinion in the comments if you liked the idea. After that admin will assess whether it can be realized in the game.
 I think we should play the game the way we like and have fun.
But before I start explaining in detail what and for what I want to explain my view on this type of games. Most of us have played other games before, and maybe we still play them and we have witnessed that most of them are boring. You enter the game, train, work, fight and finish the day. I think its pretty boring.Â
For my joy in e-dominations things look better and you have the opportunity to do more things that are good, but it will be even better if there is more, so that those who are more active and spend more time on the game to get in some form something in the game (weapons, bars, food, money or whatever else).
In general, Im behind the idea of that - the active player to get as close as possible in strength and ability to the VISA of the player.Â
Because a hanged player who has bought bars, kits and etc., but enters the game for 5 minutes daily and an active player who spends 15+ hours in the game for example, goes through tasks, opens different things, waits for his energy to charge and hit what he has is very, very far from what he can make a hangman player in a battle.
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So my thought is that the factor in the game should be the activity, strategy and work of the player or the state, not Real Money. Money can be + and be a booster for players, but not to be the main factor.
My first idea will be the in-game tournaments.
Every month or on two months to have different tournaments. Military, social and etc.
The idea of these tournaments is to be won by the activity and strategy of the players and their countries. The VISA factor to be completely eliminated in these tournaments.
For example tournament based on battle hits?
Also the tournament to be divided into groups - for example something of this kind:
6th group 1-10 active citizens
5th group from 11 to 25
4th group from 26 – 50
3rd group from 51 – 80
2nd group from 81 – 150
1st group of 151 + .....
This is example, I gave the groups just to get an idea of what I mean, of course the numbers and the groups are editable, but the idea is to be as equal as possible in these groups.
THE AWARDS? I have chosen a few different prizes and I think you will like them, as the idea is for the small country to be able to develop over time and achieve a relatively good economy and / or military power from these tournaments.
The prizes will look like this:
1st place 3% of a random resource permanently
2nd place 2% of a random resource permanently
3rd place 1% of a random resource permanently
4th place 10% of a random resource for 1 month
5th place 5% of the random resource for 1 month
Second option for prizes
1st place 3% damage in attack or defense permanently
2nd place 2% in attack or defense permanently
3rd place 1% in attack or defense permanently
4th place 10% in attack or defense for 1 month
5th place 5% in attack or defense for 1 month
As here I have to insert a bracket that for the 4th and 5th place% damage will be able to use only players who were citizens of the country during the tournament in order not to be abused in the following way: Belgium gains 10% damage in an attack, after which 50 people move to Belgium and use this 10% damage for 1 month ... This must be known and not allowed
Regarding the options, these are the main 2, I have other ideas, but for now I will not share them to see how those of the players will be accepted.
The idea is that over time, a country in the 4th or 5th group with a population of 20 or 40 people will be able to increase her income or increase attack or defense and be more or competitive with the stronger countries. This is where you ask the question: “Yes, but they and their strengths will increase their %†Thats right, but in the 1st and 2nd groups where the relatively strong countries are, more countries will be placed in order to avoid winning consecutive tournaments from the same country.
Also, during the tournament to lock the citizens, not to be able to move one player from one country to another for help.
For now, this is on the topic, if you like the idea in the next article I will give an example with a military tournament or social (BB) Tournament how it will look like.
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PLOCKAROTjunior2020
Comments (12)
14 Jun 20 00:15
Warlock Merlinadding more segments will allow farmers as serbia bulgaria colombia to get to rewards even in their phase of restocking like now :) and before you get mad check http://edominationstools.com/country - dmg per capita
14 Jun 20 00:19
Warlock Merlinand tournament based on hits doesnt encourage people to spend weaponry stocks, which helps keeping prices in check. not to mention you have hit based event already ;)
14 Jun 20 00:21
TeleklosOr this tournament can be on 2 months and bonuses to be active for 2 months. So it can be reshuffled .
14 Jun 20 00:22
V4lerionNothing should be permanent even if we wish that !!! Should be 1 month reward - i say. But the fact more interesting is about making good groups and in tournament not to be a way to buy packs or real money.
14 Jun 20 02:31
xAtilaBGx@Warlock Merlin
I have not shared information about what the tournaments will look like in the next stage!
You say some things by heart ... Without knowing what I have to offer.
14 Jun 20 03:46
Extintno permanent stuff
14 Jun 20 14:42
AislinnAFKno permanent stuff x 150
15 Jun 20 00:06
Hugo de PayensHits based is also going in visas favour, level based groups also 😂😂
If you really want to be fair, best fairnes would bs to divide people by * they have 😇😇
15 Jun 20 13:58
Enigmaa comment