ORG's Mechanics Changing Proposal |
Published in Spain
- Financial analysis - 8 - 17 Jun 20 10:51
Hello everyone! I came back one month ago since two years not playing and I found several changes in game and most of them great ones.
Personally speaking, one of the modules I like the most is the ‘’Military Module’’ and we I came back I saw that ORGs mechanics had changed the reality about MUs, with houndreds ofthem with only one player. I think that MU are a fantastic way of fomenting brotherhood and community and I also think that MUs coalition sistem did not solve the problem of MUs dispersion.
That’s why I have been thinking about some changes in ORG’s mechanics:
1.MU-ORG separation: Thats the main ponit. I think adding ORG (or Holding) in My building would solve most of MUs dispersion problem.
Most of ORGs mechanics looks good to me as the way of working on companys or the way of colleting workers…but I would make some changes on it too like:
Â
a.      Holding’s (or ORG) would be able to set offers in Monetary Market giving more versatility and extending to players experience.
b.     Localizations changing would be similar but now the Holding owner would pay the amount of 200G (Actually, nowadays is the same cause everyone pays the government bill). It would be necessary governments authorization and government would earn 10% of it (20G).
c.      Holding’s would be able to have a newspaper in order to inform to the population or their investors of the day by day of the company, in order to foment intracomunitys communications and investment.
d.     Holding’s would be able to buy or sell companysin ‘’Companys Market’’ with the same mechanics that personal accounts.
Support
x7BlueseasenyorpirotecnicsenyorpirotecnicHappyHappyHappyHappyLamaeMacedon JrPRMrich
Comments (8)
17 Jun 20 11:23
HappyNice, good idea,
(dices esto y endorsas) parece que sabes inglés. PM para mas consejos.
18 Jun 20 02:20
elcarlosMuy buena idea. Eso evitará que en un futuro próximo, haya tantas MU como jugadores.