No limits whatsoever! |
Published in Slovenia
- Political debates and analysis - 14 - 22 Jun 20 03:54
These days a general discussion has started about putting limits on visa players and buying from store. Let me express my point of you on the matter and why we dont need limits what so ever.
Economic perspective:
1) edom is a company and as such it needs revenues and profits to maintain its activity. By putting limits to the customers and the amount of the quantities theyre buying, actually putting boundaries on the revenues and profits. Not good from economic/business view.
2) There are two groups of players: a) the payers and b) the free riders, the players that does not pay-put money on the game (like my self).Â
In economics free rider is a person that make use of a service or a good without paying and actually enjoy all the benefits without carring any of the costs. Its like the city busses. If every day transfer 100 people and only, lets say, 60 pay the the price of the ticket, it means that the 60 carring the burden of the other 40 people and every increase of the price falls on their shoulders to carry.
How we solve that problem? Well, by putting monthly payment of, lets say, 10$. As a free rider let me say that I am not willing to pay. I am willing to pay anything from the store that I want to buy, period.
Game perspective:
Okey, I admit thats a hot one. A lot of players complaining about visa players and how unfair is for the regular players (free riders) to compete with them. Partially, that is actually true, a one-one battle isnt fair. But what happens if the free riders have the numbers?!
In the game one side have a) visa players and less players and the other side b) have visa players and more players. I dont know which side have more visa players from the other, so give me some rope here.Â
Lets assume that Atlas is b) with more visa players than the a). That means they have to spend more to compete the numbers of the a).
But what did we see the last days in the China-Sweden war?Â
China gain some ground not easily, until the last battle where Sweden and its allies stood their ground, organised their damage and beat the visas.Â
Which means, for me at least, that the game have some balance.
AÂ personal note:
I know these guys from back to 2012, where the EDEN was fighting against of the 65 to 70% of the server. They put a great fight but in the end they didnt match up with the other side. Because at the end of the day Quantity surpass the Quality!!!
Well thats my opinion on the matter!
So have fun every one
and remember:Â Organization is the key to success
Â
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Comments (14)
22 Jun 20 09:37
Gizm0voted!
23 Jun 20 06:18
PixxHonestly i would have voted but the more i read this, the more i thought the article had no point? Did you forget to include the final part of it? Feels like a finish is missing.
23 Jun 20 09:59
JosemouActually, I was in a hurry, so i didnt have time to make it look more formal. What I was trying to do with this article is to show to all these people, how want to put limits and boundaries to visa players, another point of view. I am a player how has experience and that experience I tried to pass it on. Of course I forgot to make a conclusion paragraph to summarize it all, but that was my fault. Thank for reading my article and I really appreciate your honesty and the suggestions!
23 Jun 20 14:12
kire55Atlas have more then 50% of players and buyers. There are some facts you are missing. Also, China lost the battle because Greece didnt fight for.them, and also China didnt fight hard.
23 Jun 20 14:17
kire55And ofcourse Sweden fought brave.
23 Jun 20 15:23
pq9iewujgfosdivbjnI dont get it you say the quantity surpasses quality in the end which would mean that alliance with more players is going to be in advantage always... Check numbers
23 Jun 20 17:35
Aguiching chong your opinion is wrong
24 Jun 20 02:24
mitar86You have game with no limit and there only visa play