PROPOSAL FOR A NEW PRODUCTION SYSTEM |

Published in Spain - Warfare analysis - 6 - 21 Jul 20 00:01


Hello.
A number of articles have appeared proposing a change in what ORGs are. 
Having read some of these articles, I thought it appropriate to provide my views on the subject.
Given the current circumstances in battles, where more and more citizens are contributing and more harm is done; we are facing the serious problem of shortages of armaments.

                                                           https://i.ibb.co/4MrGmTd/un-dia-de-pegada-2.jpg                                                             

                                                             2.920.825 BLOWS HAVE BEEN MADE IN A SINGLE BATTLE

Currently citizens do MUs to be able to have ORGs with which to manufacture weaponry, which makes the population disintegrate and it is more difficult to follow orders in battles
With the new bonuses for winning the first rounds in battles and considering that most ORs are focused on aircraft production, I dare to consider the following changes to the Organizations System (ORGs):

1- A new building: CONTRACT OFFICE.
 This new building can be purchased in SPECIAL PURCHASES UP TO A MAXIMUM OF 15-??? Buildings. 
Its features: Cost 300 gold and will allow you to claim up to 15 employees with a rate of 1 gold per day / level. 
It would be managed from My Buildings / Improve Buildings. 
By applying this change, all citizens with ORG in the EU can have the option, for 1 month, to leave the EU by going all the factories of the ORG to the account of the citizen commander. The level of the ABANDONed Mus ORG would be considered as the level of the purchased hiring building.
-.-Example: I have a UM with ORG q4 and several factories and I want to leave the UM. Then in my account would appear a hiring building with level 4 in My Buildings / Improve Buildings and Factories in My Buildings / Companies.

2-MUs, they work as they have so far.
And these qualities are added when they reach Legendary level:
-Merges disappear and the level of the MU ORG can be 15 - 65.Se can rate a level plus by number of citizens who are part of the MU
-.-Example: A MU can have a maximum level of 15 ORG. Being legendary every 2 members can level up 1 more in the ORG. which with 100 members permmitiria an ORG level 65

3- Countries automatically have 1 state ORG that will be managed from the government. There is no level and you can claim, daily, 1 employee for each active citizen. I dont see the rates as appropriate.
With these approaches we do not solve the problem of armament shortages as a whole, but the global production and the ability to produce weapons and tanks, which is now very limited, is increasing. And in addition to giving more activity and responsibility to governments, more homogeneity is achieved in the punches and team play.

ALL THAT IS STATED IS JUST AN INDICATIVE IDEA, IT IS CLEAR THAT THE MANAGEMENT OF THE GAME MAY OR MAY NOT VALUE IT WHEN MAKING DECISIONS.
I ENCOURAGE PLAYERS TO PRESENT THEIR IDEAS, IF THEY HAVE THEM.
PERHAPS AMONG ALL THE IDEAS ARISES SUFFICIENT INFORMATION VALUABLE IN THE DECISION THAT, ON THIS TOPIC OF ORG, THE ADMINISTRATION OF THE GAME CAN COME TO MAKE.

My thanks to the players who have raised this issue earlier in their articles. It was not my intention to plagiarize your publications in any way. Ive just tried to develop some ideas, within my capabilities and point of view.
Greetings to all. 

Support

El GrecoAdminGolden FigtherFranky Four Fingers

Comments (6)

21 Jul 20 00:31
CidOwneador

Te voto pero no te endorso por no escribir en Español

21 Jul 20 15:40
Golden Figther

o7

22 Jul 20 01:23
KingOfGame

Enorme

22 Jul 20 04:30
the player

mm

22 Jul 20 05:32
Carberniqui

tldr

22 Jul 20 18:06
0Day

Trk