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Published in Bulgaria - Financial analysis - 21 - 11 Jan 21 06:04

Hello everyone,

i have an idea in my head for the last few days that i want to share and discuss with you. Before jumping into it let me first share some experience from the past 2 years.

Since im playing actively the game have been rotating in the same bad circle over and over again. First we see great battles for 1-2 weeks then everyone goes farming for month-two and this repeats again and again. As i have seen so far is that when farming period comes some ammount of players are leaving out of boredom. Markets are going dead, its almost zero activity there. Game is becoming just few same clicks everyday. 
At first i thought this is because of the community, i was saying omg its full of farmers. But lately i have put more thought to it and its actually the game that forces players to do this routine. Once the wars have started and player X spend his energy in few battles he cant continue even if he wants to because he just need too much time to restock again. 

To change this i wanted something simple, something that will be effective the same for every type of player, something to bring back some life to the game.

Instead of seeing this:
https://i.imgur.com/6aXzLGk.jpg

What about being able to restart the Weekly Challenge once you have completed it?
I have made a lot of maths about it and to me it sound really good. Of course it will have a certain price to be able to restart. 

Restarts may be infinite but the price should be increasing rapidly so it wont be possible to be abused. 
50 gold for first change, 100 gold for second, 200 for third, 400 for fourth and so on with x2 price than previous. This way its affordable to everyone to be restarted few times. 
Players will be motivated to fight more because they will get some percent of the energy and gold spent back. Also it will make players not to just 2click for the farming periods for few months. On a weekly basis it will stimulate them to be more active on the battlefield because at some point this will be profitable which of course leads to keep economy live during all type of periods.

I would love to hear everyone opinion on this! Is there some negative side that im not seeing maybe? 
My appeal is for real discussion so keep the good tone, please.

Thanks for reading and have a good day people!

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VojoCalvin CandieGrandpaB o I k o VB o I k o VB o I k o VB o I k o VKonstantin VelikiStill StandingToyotaPriusImperator

Comments (21)

11 Jan 21 06:08
Vojo

I like the idea, very good one

11 Jan 21 06:11
Calvin Candie

I like this idea i would like to see edomium market also. And more events

11 Jan 21 06:12
Djole1312

Like it !

11 Jan 21 06:17
Grandpa

I very much agree with you, I even want to add something else, Energy Boost every month requires a lot of gold to send it to q5, I think if it was bought once and it was always q5, it takes 1 hour 39min to recover energy, boring, the sooner the energy is filled the more active the players will be, maybe im wrong but that is my opinion. Thanks.

11 Jan 21 06:19
B o I k o V

I agree as well on it. Perhaps instead of gold it could be restarted with Armed Combat points. To restart an Armed combat event you need 5poins,to restart the weekly event - 100 points or something like that.

11 Jan 21 06:25
Vojo

Thats great idea Boikov, but i would put smaller amount :D

11 Jan 21 06:32
The brutal

Your idea and the way you want to make people accept is pretty much stupid my friend. Or course everyone will like it because they will get more by just doing nothing. You just simply ask for unlimited resources by reasoning fights or economy. I dont know if you have played any other game than this one, but circulation same on each game and thats what makes it valuable. No one stops you to fight against other countries without stock. You can just use your FF to maintain a fight. But you prefer to stock it in order to unload all in once. None of you are willing to ask for original features etc, you just beg for more.

11 Jan 21 06:38
Kotanos7

Thats not so bad,but the farmers would keep farm and the weekly event!Nothing gonna change as you wish ,the only thing it gonna change are the rewards for farmers!From my opinion the bonuses are the problem,countries have so much bonuses so they dont care if they lose a region or not...also when a country get wiped aint loses a shit...and they dont care to fight back....!Anyway interesting article!Keep the good work up!

11 Jan 21 06:40
Alex95

@The Brutal It seems you havent put much thought in it. Right now if you have Q5 Energy booster and Get Ready pack and you dont miss even 1 energy recovery you still cant reach more than 21k hits in a week. It is impossible to be abused because the needed energy is not even close to the what is returned. Even the first restart of 50g you cant get it back from fighting with the energy you get back. Yes, people will fight more but it will be at increased costs everytime, you got it all wrong it seems. Im not even counting the weapons/tanks/airs they will spend. As i said in the article as well, i made the maths and it cant be abused.

11 Jan 21 07:24
hummingbirds

This idea is great and would solve most of the problems in the game to date.

11 Jan 21 07:25
Kabasilla

The idea itself is not horrible but it will not change anything except people who hit will get more energy if they hit 30k+ hits. but its not gonna fix the horrible circle of 2week war 3month farm.

11 Jan 21 07:44
Franky Four Fingers

Well, it depends how many players do 25k hits now. What is the percentage of these players comparing to all active players?

11 Jan 21 09:34
Alex95

@Franky thats something only Admin would know.

11 Jan 21 09:44
Oroku Saki

Vote

11 Jan 21 09:48
KPYM

No, this will change nothing., the bad circle will continue. You already have armed combet, you hit more you get more rewards, does that change anything?

11 Jan 21 09:58
KPYM

The game is already based on p2p players, you have to face it, you want to hit more, you want more fighting? Put money in and do whatever you want.

11 Jan 21 10:00
Aridanra

It is a good idea because some people choose not to tank when they have completed the weekly challenge. However, the reset should have needed resources (food/weapon/tank/aircraft/house/raw material) instead of gold. Also, admin will need to analyze players data (players who keep tanking after completing weekly challenge vs players who stop tanking after completing weekly challenge) before they decide whether they want to implement this idea or not.

11 Jan 21 10:05
hummingbirds

Another good idea is if at the end of the weekly challenge, + 2 energy for recovery is given. Then for every ten thousand hits to be given 20k5 adrenaline and for every 30 thousand again + 2 energy for recovery.

11 Jan 21 10:16
Alex95

@Joe Biden Im not quite sure i get your point but if it doesnt change anything as you say why dont we give it a try?

11 Jan 21 11:10
Alex95

@Aridanra i have cosidered that and stil think that gold is the best option.

11 Jan 21 15:58
Malpicci

Jesus, again this idea. You guys make me say the same shit over and over again. This idea is stupid. You are only helping VISA players to get more, and making newbies to get even more distanced from the top. I will say the same thing I said last time someone suggested it. Try to start a new account, from zero and without using RL money, and then try to be able to spend more than 30k weekly, and then tell me if it is good for everyone. ing hell, why you guys only suggest things that help you? Always trying to keep new players away from the game unless they spend RL money. Then you guys dont understand why airs price is low, or why we have overproduction. Guess what it is because of bad ideas like yours.