NEW PROPOSAL for Admin |

Published in Republic of Moldova - Financial analysis - 13 - 10 May 21 10:18


NEW PROPOSAL for Admin





First of all, sorry for the simplistic content, I put more emphasis on the content, not the packaging. When you buy something, and you take the packaging into account ... in most cases you are fooled. And whatever product you buy, dont forget ... you throw away the packaging.


The game is focused on the military module.
However, it would be great to make a profit (gold, currency, even medals) from the economic and journalistic module.


1. Ex: Lets take Media:
- To be able to sell shares in the newspaper.
The price of the action should depend on the Like received from readers.
Here, instead of Like to be grades (1-5 stars).
- To be a shareholder in several newspapers.
- To be able to sell each issue of the newspaper (article);
- To be able to sell advertising space in the newspaper.
In a newspaper you can write more articles (politics, sports, economics) than a normal newspaper.
You would attract more players to the game who like to write, and they would also make money (virtual) from it (currency cc).

2. Another possibility, to be able to buy shares in Companies, even in ORG.

Regarding shares - If any shareholder decides to increase the patrimony of the company / ORG / newspaper, each shareholder must participate with an amount related to the percentage (%) of shares, in order to remain each with the same percentage of shares. If only one shareholder participates in the increase of the share capital, then he will receive an additional% of shares, corresponding to the% invested in the company.

Yes, there is some economy, but lets make a game that offers something other than ... wars. That is if you want to attract many players, and create for players, more ways to develop.

Please V+Share for visibility

SUB, if you liked it

Please comment on which of the 2 points you support - and any additions or omissions.

 LAST EDIT:

https://imgur.com/tFr5aEm.jpg

You are attracted to a game because you are challenged, the challenge leads to competition and fun. Therefore, to satisfy all categories of players, it is good that all modules are developed in the same way. This is the only way you can attract more players, from all categories. Why not be an economic simulator? It can also be a more developed political simulator ... about that in another article :)


 

All the Best,                  
 Algore77                      

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Comments (13)

10 May 21 10:23
Onun73

For me second proposal is more interesting.

10 May 21 11:15
Bule99

both ideas are great

10 May 21 11:16
indioker

great

10 May 21 12:18
KingOfGame

I like the second one

10 May 21 13:36
SimkeBogOtac

Approved

10 May 21 14:04
taurus

o7

11 May 21 01:59
Partisan

51

11 May 21 02:23
Thylen

Exactly! Expand other modules and make them fun and more rewarding to the players that want a certain playstyle. The first suggestion is great, more quality articles and people actually have to pay for them in order to read them, thus seperating the quality articles from the spam and enabling writers to make a living off of it. The second one is also great. Expand economy module and make it interesting while also challenging to the players on top of the game. Great suggestions mate O7

11 May 21 04:57
ILLYRIAN KING

Nice o/ v+s

11 May 21 09:33
Afghanistan

V + s

12 May 21 02:04
khhmm

Its already better economic and political module, unfortunately in other game.

12 May 21 04:14
pq9iewujgfosdivbjn

Good stuff but i think then spam would ensue and paid votes would start as well... Second suggestion is interesting

13 May 21 06:42
lordmonstru

ok...