Lots of people ask me this question: how do you become rich in games like this? Im writing this guide to explain the keys of how to become wealthy, and some of them might surprise you. For some background on me, in similar games I have built multi-thousand gold business empires in these games, buying anywhere between zero to a couple hundred gold in previous games. The vast majority of my wealth came from careful accumulation, investment, and business sense. In this game, Ive gone down a different route (which Ill explain in another political guide) of supplying my MU - but these are time-honored tips that all the richest citizens in these games have used to become wealthy.
1. Understand the market
Here is a spreadsheet of all of the industries in this game and the return rates on the most common types of companies.
Prices change over time depending on demand - the data were just averages of market prices every day for the first two weeks of the game
It should surprise no one that the most profitable companies are
hospitals, DS, and aircraft Q5, which also have some of the quicker rates of return. What should surprise you is that
Q3 house is also quite profitable as long as you can sell them, but this is sometimes hard to do. As you can see from the spreadsheet, opening
any kind of raw or low level weps companies is a waste of time. Even if you work for free as manager, you wont make back your investment for a year, while the most profitable companies make investment back in less than 120 days (4 months).
The implication?
If you want to become wealthy, there are three ways to do it: buy gold, wait and save, or get investors and loans - only expensive companies make any money. Loans are hard, but if you have trusted friends and MU buddies, you can get investment from them so everyone owns a share of the business. You will need to keep good records on google drive, and give everyone their fair share of dividends.
It should also be noted that,
hospital and DS are theoretically the most profitable, but take enormous effort, starting capital, coordination, and political connections to sell. Its safer and less risky to sell Q5 aircraft or weapons, which you can sell to the mass market.
2. Buying gold helps, but is never enough.
You can buy gold all you want but 90% of gold buyers i know in this game waste their gold on tanking right away building rank, or opening stupid companies. If you want to really get rich you have to be creative and open your own plants, attract investment, or sell services.
3. Sell your services - TRANSLATE THE WIKI
Admins pay
150 gold to translate the wiki to a new language, and some languages are closely related. For example if you speak Chinese, you can open Traditional and Simplified Chinese wikis, doubling your value. You can also sell your other services. The world is in need of *graphic designers*. MU logos and uniforms sell for 50 gold each.
4 .Give bulk discounts
If you want to sell, you need to sell big nad in bulk. Nobody has time to buy and sell in only 100 Q5 weps/aircraft/tank spurts. Get a couple reliable buyers and give discounts, and create relationships with CPs and MUs, starting with your own.
5. Hire for gold
The only way you will have reliable production is if you pay your workers every 3 days in gold instead of using currency. Dont overpromise, but beat the market rate. THe reason for this is that if you hire on market rate, your employees will move elsewhere. Gold deals let you get the best, double-working employees, the most reliable ones, and the ones that will stay with you. So why not just post the highest currency offer which might generate the same effect? Well, very simply because someone else will beat it. Nobody can see what youre offering in gold except in the chatbox, so employees wont just wander to the job market and see a better wage.
6. Medals and invites are the best free ways to get gold
Tanking and building training grounds should be your first investments until youre rich enough to open a Q5 weps/tank/aircraft or Q3/Q5 house plant.
Build 3 Q3 weapons plants to have enough to produce for yourself, then
only hit round 0 battles (urban warfare). Weapons have a huge bonus there, and a huge negative in all other kinds of battles. Go into battles and regardless of what MU orders are, hit in the battle you can fight in that is at 0-0 (urban warfare). This builds your stats, damage, and medals, all of which give you gold.
Meanwhile, for invites, you get 10% of whatever gold your invite makes. Its a hit or miss thing to spam on reddit and other games, but helps in the long run,
7. Make sure you overstock with cc and storage
You dont want to run out of currency to buy resources/wages - if you run out of cc, your workers will all leave you and your business will collapse. Also, if you dont have enough storage, its inconvenient to run a business.  You need these two things before you need gold reserves. Before you invest, make sure youve got thousands of your own currency.
So what should I expect?
If you make 1 gold a day from double working for a gold-paying employer, 5 gold a day from medals and invites combined, that makes 6 gold a day (a very good rate), times 30 = about 180 gold a month. Realistically, your medals get less common as you rank up and your line of invites dries up, so you can expect to make around 150 gold a month. If you can sell graphic design skill, article writing, or translate the wiki, you could probably make another 150 gold in that month.
If youre feeling good about your sales ability, try entering the Q3 house market, or otherwise wait for Q5 weapons, which should take around 3 months since you have to pay for training ground. Once you do have hundreds of gold stored after some months, partner with your government, an MU, or investors to open Q5 aircraft factories and make sure to keep good records.
A final note - just like in real life,
there is no easy way to get rich - do not spend your money on stupid shit. If you open raw companies instead of just buying raw (except maybe HRM and a couple farms/mines to supply your own Q2 food and Q3 weps), then youll be waiting
one year to get it all paid back.
Finally, note that in this genre of games,
getting rich should be a stepping stone to another goal. As former CP in numerous games, I can tell you that
until you are CP, you dont have the full immersion into the game or its mechanics. Ive met dozens of rich (many self-made) players in these games who quit and are bored out of their mind because getting rich isnt fun in itself, its only fun if you use it to go somewhere else.
Good luck, and remember, dont give up!