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Suggestion for Armed Combat |

Published in Albania - Social interactions and entertainment - 12 - 02 Mar 22 14:03

Hello people
Admin said that in order to provide a suggestion to him, it is the best way to put it in an article and see if the community agrees.

So today marks the day admin put a limit to ACs to 5 per day(either 5 renewals or 5 total ACs, not too sure). But this change in my opinion is too radical and very unfair to everyone, new and old players alike, but mostly new ones since it hinders their progress really significantly(how on earth is a level 127 Warface going to reach my experience level and rank unless he invests A LOT of money or unless I leave the game; and there are many players who are far above me in terms of experience level and rank).

So my proposition is this: make ACs progressively more expensive and put a limit to it but I think the limit 5 is just too low. The way I see it could be implemented is: first 10 AC renewals cost 5 tokens each. Next 10 AC renewals cost 10 tokens each. And for every every 5 renewals above 20 the token price increases by 5; i.e. 23rd renewal would cost 15 tokens, 27th renewal would cost 20 tokens, 39th renewal would cost 30 tokens. The upper limit on ACs would be 50 a day.

This suggestion may be flawed and is not final but hopefully better than the current state which Armed Combat seems to be heading into.
Respectfully Dardan M.

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Comments (12)

02 Mar 22 14:05
APIS

First

02 Mar 22 14:07
1hell

Just ADd captcha Every at every step

02 Mar 22 14:36
Profesora

The problem is that the admin is loosing the war to the s

02 Mar 22 19:10
Partisan

38

02 Mar 22 20:35
Maximillus

Admin is blind ..

02 Mar 22 22:00
Kursad TURK

Admin read it

02 Mar 22 22:14
Sliced

I think puting limit at 50 AC is more reasonable. Is high enough, for spending and profiting, but also is not limitless for ers, so for a couple of hours, it can be done by every one. Limit of 5, will just drop the activity too much.

02 Mar 22 23:44
Chicho John is here

I am firmly against your proposal. The reset is so expensive. The price of an armed combat must remain the same. You just have to change the limit. And this on a weekly basis. Example 105 a week. Thats an average of 15 a day. Players will simply be free to choose when and how much to do.

03 Mar 22 03:02
Primarch Guilliman

This is not a totaly correct solution cause people who is already rich could do more. we have to think about low level and production people . here is my counter offer . https://www.edominations.com/en/article/31957

03 Mar 22 03:07
DardanM

@tommi yes they could do more but the cost would be higher the more you do ACs.

03 Mar 22 06:25
casadeli

Personally I think that five is an ok number. I fully support doing that on weekly basis, IMO that would be much more rational. For that, I think 50 renewals per week would be ok. The game needs to limit time consumption if it wants to go to broader audiences. It is insane to expect everyone to press a red button for hours per day. No one will convince me that all these top AC doers are manually fighting every day for hours. So isnt that ironic that players who sometimes force themselves to do AC for 30-60mins actually spends more time on ACs than those, who let little helpers do that. Robots messed it up for themselves. As for economy, battlefield will never solve overproduction. One player can produce for consumption needs of 10 players. There are other avenues to do that. Looking for v2 in hopes that admins get creative about that.

05 Mar 22 03:57
Banaspati

ac per week .