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- Social interactions and entertainment - 12 - 02 Mar 22 14:03
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I think puting limit at 50 AC is more reasonable. Is high enough, for spending and profiting, but also is not limitless for ers, so for a couple of hours, it can be done by every one. Limit of 5, will just drop the activity too much.

I am firmly against your proposal. The reset is so expensive. The price of an armed combat must remain the same. You just have to change the limit. And this on a weekly basis. Example 105 a week. Thats an average of 15 a day. Players will simply be free to choose when and how much to do.

This is not a totaly correct solution cause people who is already rich could do more. we have to think about low level and production people . here is my counter offer . https://www.edominations.com/en/article/31957

@tommi yes they could do more but the cost would be higher the more you do ACs.

Personally I think that five is an ok number. I fully support doing that on weekly basis, IMO that would be much more rational. For that, I think 50 renewals per week would be ok. The game needs to limit time consumption if it wants to go to broader audiences. It is insane to expect everyone to press a red button for hours per day. No one will convince me that all these top AC doers are manually fighting every day for hours. So isnt that ironic that players who sometimes force themselves to do AC for 30-60mins actually spends more time on ACs than those, who let little helpers do that. Robots messed it up for themselves. As for economy, battlefield will never solve overproduction. One player can produce for consumption needs of 10 players. There are other avenues to do that. Looking for v2 in hopes that admins get creative about that.
