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- Social interactions and entertainment - 19 - 18 Apr 22 12:18
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GaladraelDestroyeerKinyasMortezaMortezaPrimarch GuillimanMADE IN COCAINAAeriuzzThe BaddestLeBrahLeBrahLeBrahLeBrahKinyaslHadesllHadesllHadesllHadeslGZHNistakenGEORGIANGEORGIANGEORGIANGEORGIANGEORGIANKavehtavi29Comments (19)


to the future commenters, please argue your opinion, it is easy saying only yes and no



MU issue I do not agree because it makes all the players gather in 3-4 states.

Change CS at 1st ? Everybody will go to *2 production country . I think we should change citizenship after 7th till 16th . Maybe this is better . About weekly limit for AC , i agree with you . About stress point i agree . About orgs im not agree .

thats why I proposed bigger dmg reduction to prevent gathering in only a few countries :facepalm: so countries would think it twice before mass accepting players

Yes in punishments for the wiped, they must somehow be forced to sign NAP. In the past I had suggested that, if ex. alb wipes gr, then 50% of gr org productions go to alb country stockpile instead. i have suggested that people who are wiped can be forced to work their comps on the occupier (mostly to give some reward to the winner, through taxes), i have suggested orgs not working at all if wiped (partially implemented), however i was mocked on every single one of these suggestions and we all know the reason why. If implemented however, need to add extra dmg on RW, for example if the occupier wins rw and keeps them wiped, next RW will have ex. +5% bonus, scaling up to a point, this feature to prevent killing communities. and to conclude, i dont like you, you dont like me, but we can both agree that you wasted X minutes of your life and I wasted 2-3 minutes of mine, ggwp next

maybe my suggestions are not the best but what I want to achieve is punish wiped and encourage players to play for more countries instead of focusing only on strongest

Agree to all , When you are wiped or not wiped doesnt make sense to whoever is wiper or whover is wiped. Maybe there should be some rewards to wiper side , and some punishment to wiped side (like reduction of production or higher taxes , etc.)

stress point dont really see the point, there is no superfarm community, there are 6 countries above 100 citizens, and we all know about %50% of that is 2click, however, yes for punishing orgs, even if they have them outside their country, it can be extra tax as you say, it can be just cut-off 50% of production, or w/e, something to force NAP or surrender, because we know if they see their production hurt they will definitely ask for truce, but if implemented, then there must also be some buff for resistance otherwise there will be abuse by stronger countries vs weaker. But in a game, where the attacker has actually more %bonus than the defender i think you are asking for too much

It is easy to say lets increase tax 5x, everyone will be motivated to fight for their country, when you are in active, near 100/100/100 country. What you are really proposing is that players basically buy airs from the country they have org in, because the current price of 15G/1k is the same as your proposed tax - roughly 60G/4k airs. This idea basically makes all non-full bonus countries uncompetitive. Might as well propose shutting the servers down, because no one is playing that. Realistically speaking, there is no good way to make this game fun as currently constructed, it needs to make a serious change, it is lacking on too many aspects. Pressing a red button for hours upon hours is just stupid design. It works for hardcore veterans(not the most adequate evaluators of the game), but the game will never reach broader audience, because it is not 1990 anymore, and clicking a button is a chore, not a miracle. There is no excitement in that, each click should have value, and amount of clicks should be done. We are in this click-crazed world due to original game of this genre - clicks were limited, and having unlimited amount of them was a dream, which admins capitalized on. For new players, there is no dream of clicking a red button all day. Do your stuff, have some fun, move along with the day. Fully support switching from daily AC renewals to weekly AC renewals. In that way, they could reduce the amount of renewals to 100 as well. There should be no limitations to citizenship change.


@casadeli most of the countries have good chances of getting at least 80% wep bonus

1. No. 2. Not twice a month, but from 9th till 16th. A whole week for doing it. 3. Yes.

1. Secret Melody is biased because he can t live in Ronaldo land without Romani ORG. 2. I agree with all of your suggestions

1- I have been saying that for more than a year and I have an article mentioning that. To be honest, way more things need to be implemented rather than the things you said because they wont change much in the game by itself. Here is the article I wrote a year ago with some changes that could make the game more interesting https://www.edominations.com/en/article/23676


I liked the first and third ideas, the second idea I did not even try to understand it is too much math for my brain :D :D :D