SUGGESTION DEATHMATCH!!! Now: De*Buzz!! |
Published in Ireland
- Social interactions and entertainment - 18 - 25 Apr 22 17:04
Hi there! Thanks for Your feedback!
I’m still losing with cat articles and even...
empty articles asking for votes and subs :D
It’s not my goal to gain a reward for the best article of the day,
I don’t even know what I’m losing. I don’t care.
I’m just saying…You are watching this Admin and You do nothing.
And there will be more and more players who don’t care.
Don’t care about journalism, Armed Combat,
Ultimate Challenge, Daily Assignment.
About boosters, wipers, bonuses from Natural Enemy,
Surrounding rule, debuffs from Disasters.
People are fighting without medals just to help their side
or they are too lazy to move somewhere else to fight.
People avoid production because they don’t know what to do with all the stuff
or they don’t know global prices because it’s no fun to check market after market manually.
Why I should I bother to collect 1 mortar each two hours in My Production
when it takes a month without a sleep to collect 360 mortars?
If I decide to sleep I can collect 240 in a month and use it in 10 seconds...
Wow!
No fun again.
Admin, You think that people chat on discord all day and all night long,
plan together what to do,
how to improve their situation.
No, they are not.
If they meet they rather talk about other things than edominations.
This place is not friendly for conversation.
Message on chat disappears after a couple minute spam.
Private message is gone after few days.
Edominations can’t handle publishing simple article
with size, bold and colourful text You desire.
It’s always messed up.
Alliances,
Military Unit Coalitions,
who cares?
+15% here,
-8%there.
Important battle here,
important battle there.
You won yesterday,
You must win today
and tomorrow.
On and on.
Boring.
No score is final because everything is still in progress.
Most of the players are here since day 1.
They have already achieved their goals
or noticed they can’t achieve it at all.
Admin, doesn’t matter if You continue this project because 200 players is better than nothing
or You are still expecting new souls to come.
The game needs new goals but not based on hours of clicking.
The game won’t be improved by new buildings and factories.
New look, new colours, icons, won’t change anything.
Because it will be still based on revenge and isms.
Because Mutual Protection Pacts rule,
medal progress, proxy wars,
24-hour-battles with no importance of first two rounds will remain the same.
Am I right Admin?
Some rules are still missing in Wikipedia.
I gave up on explaining game mechanics to real beginners
long time ago.
It’s not my job.
And after five years spent in here I know that it doesnt matter what I do
it’s all in Admin’s hands.
I can’t cover up his mistakes
and make the game better than it actually is.
I’ll stop with my regrets for a while...
I will try to help Admin, with Your involvement as a main factor, to make right choices.
You deserve it because I see You are trying.
Â
SUGGESTION DEATHMATCH!!!
Â
Here You have 4 ideas which can improve Edominations in my opinion.
I will be publishing new set in every 48 hours.
Two with the best score are going through,
third one will go to repechage.
Idea from the 4th place will be forgotten,
unless it gets so many votes to consider it as not the worst idea ever.
YOU CAN VOTE ON TWO IDEAS ONLY.
1. Â Three brand new medals.
Add *Weapon Maniac*,*Tank Maniac* and *Aircraft Maniac* with its own progress bar.
(It will bring back balance between battle rounds, between old and newplayers if Admin is still counting that the game will be more popular one day)
2. Â Assign to battles earlier.
Each player can choose a country/countries he can fight for with additional bonus for the next
day/next days once a week/once a two weeks, whatever.
(now everyone can fight wherever they want, in different battles, oneafter one even without changing location- “if enemy doesn’t fight here I can go
and fight thereâ€. Now the player will have to pay more attention about incoming
wars to get a satisfying bonus. - It’s up to discussion if it’s a rule You can choose
three countries or only one, You will be fighting for with x bonus (like with x
booster), y bonus (like with y booster) or z bonus (like with z booster) on the
next day. Three bonuses or only one, bonus valid for one day or threedays if You can’t activate booster in other battles.
It’s up to our imaginary.)
3.  You won’t get a new Daily Assignment if You don’t finish previous one.
(this idea is connected with another one where You can stock 1/3/5 Daily Assignments and use it when You don’t like the one randomly chosen by Admin)
4. Â Defence System one quality per round.
If q5 DSis destroyed in first round players can set only q1-q4 DS until the round finishes.
When the next DS was q4 and it was also destroyed only q1-q3 are possible.
(this idea will bring more importance to DS producers and more strategy aswell) Â
Â
WHEN I FINISH PUBLISHING MY IDEAS (Maybe some of them are similar to Yours, it’s possible)
YOU WILL HAVE A CHANCE TO SEND YOURS
(I will add it with author’s name and link to Your newspaper if You have already
published it).
Your idea will be competing with other proposals on the same rules as mine.
Â
Everyone who votes will get 500 tanks (randomly chosen between q1, q2,q3, q4)
or 500 airs (randomly chosen between q1, q2, q3, q4).
Enjoy and stay tuned!
Â
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Comments (18)
25 Apr 22 17:34
Franky Four Fingersso sorry for all alerts if You sub me :( edominations is moving all bbcodes up and down without any reason.
26 Apr 22 02:04
Secret MelodyNice ideas. I would pick ideas 1 and 2. The second idea is like a personal NE if I understood correctly.
And I think we all agree in something you said: He has to decide if he wants 200 veterans that are here from day 1 and leaving every single day, or new souls with new ideas and new blood into the game.
Super voted !
26 Apr 22 13:57
Incognitosvoted, doesnt matter if you keep suggesting. nobody sees it. dont spend your time, few of us have already tried.
br.
26 Apr 22 16:56
islandwoodsieI vote for #1 and #4.
No reward needed