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- Warfare analysis - 11 - 15 Mar 26 15:30
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Good topic, good idea for bonus also... But BoomBoom not at all, nosense honestly BoomBoom in time of war... Economy means nothing then... O7

I agree in parts with you. I really think that some events should be reserved for reshuffle days. Definetly Boom Boom or Spirit should come every 3 months together with Reshuffle. Also, not only enemies will produce at 108% but your allies are only getting 110%. I didnt get too well your proposed idea but I get your point so I will look it up again later to see if I get it. More people should be listened when they are trying to make game better. I know for sure some dumb players will come here and just type NO.

For every new player should be 30 days welcome event on main page, every day new prize for login

New players not comming because communities are dead on discord because everyone beacme just shoot and watch leaderboards on events. There is no talking about tactic also no trashtalk because u will get insta mute and game becoming boring ashell.

Instead of 5 bonus on each industry less region with bonus might change things too. Maybe two bonus on each industry and wars can became more interesting. Other issue with that is producing other than your country can be penalized severely. Nobody gives a shit about which country hold the bonuses. Everybody produce in country who has the most bonus. And bcs of that war is meaningless. Permanent events is ludicrous in my opinion. We play this game for fight and consume things. If our stocks didnt diminished then why we struggle the developing citizens economy

Ok but when did you find time to write this and have 1 million dices?


I agree with the first idea. A hit-based event in the times of great wars until the NAP is being signed will be a good support to prolong the great wars. I disagree with the second idea because the wonders of the wolrd will just become other bonuses, that can not be reshuffled.


From war strategy looser to economy suggestions? Maybe you are fit for one thing.. voted

This was a great article. The game is really divided into two periods: the war period and the event period. In fact, some players openly say event player on their profiles. The games reliance solely on events is turning it into ghost mode. Games with derivatives are working harder on this. We need to keep the game active.