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German Chronicle Issue#18 |

Published in Germany - Financial analysis - 4 - 01 Jul 26 17:30

The Current Stalemate: A Honest Critique of eDominations

Hello, dear readers.


I was absent from the game for three months, and I returned with a lot of hope to have fun. However, under the current circumstances, keeping players engaged or convincing veterans to return seems almost impossible.


Below are what I believe to be the primary reasons for the current stalemate in the game. I want the admins to consider this as constructive feedback and creative criticism—not as complaints.


1. The Mega-Country Monopolies


When you have only 2 or 3 major superpowers in the game, the map relies entirely on their whims. If they want peace, the entire world simply goes into peace mode. Smaller countries might want to fight, but they cant force the issue because there are no real, diverse alliances left in the game. Instead, we have a few mega-countries that act as alliances themselves, controlling the global tempo.


2. The Crippling Lack of Energy Gain


To participate fully in Armed Combat (AC), a player needs to pull off a staggering amount of hits:
4500 + 6000 + 7500 = 18000 hits
(Note: If you manage to get maximum luck, you might pull an extra 10k, but that is incredibly rare.)
To compete in Ultimate Challenge (UC), you literally have to pause your real life every 2 to 3 hours just to find the right weapon, join the right battle, and ensure you are meeting specific hitting conditions. The schedule is simply unsustainable for the average player.


3. The Production and Worker Crisis


We face a severe lack of high-quality production across the board for weapons, tanks, and aircraft. If you decide to assign your energy to workers in Armed Combat, the situation becomes even worse. You wont have enough energy left to actually fight—even if you resort to using Q1, Q2, or Q3 assets that dont require workers to produce.


At the Mercy of the Admin


Ultimately, we are entirely at the mercy of the Admin. If an event is introduced that hands out extra energy or workers, we can fight. If there is no event, we simply lack the energy and high-quality military hardware required to wage a real war.


Yet, at the end of the day, it is their game, their rules, and their way of managing it.


I wish everyone health and success in real life, and plenty of fun and luck within the game.


Kaveh

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Comments (4)

01 Jul 26 17:31
Kaveh

first still has high hopes!

01 Jul 26 18:40
SeratuMartir

We need more stuff, more updates, admin being lazy for too many months, free players dont have a chance against Visa players, only the guys with old acc and have everything xd

02 Jul 26 01:51
Bloody Avenger The Turk Wiper

2. The Crippling Lack of Energy Gain - u need total 45-50 minutes to finish AC, 90% of that is auto deploy, u just gotta make a few clicks, if a player cant do it, theres no need for them to do AC

02 Jul 26 02:31
Crni Bombarder

i dont think us and kaveh are playing the same game