League of Nations and Daily Assignments #49 |

Published in Afghanistan - Warfare analysis - 15 - 18 Sep 26 05:29

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Greetings, eDominations Citizens!

New Event: League of Nations

https://edominations.com/public/game/events/lon/banner.webp?v=2


For 31 days your country stops fighting for regions and starts fighting for a league position. Every country plays one scheduled match per day against another country in its own division, and where you finish decides how much your citizens produce the next day.

Starts: 1 October, at day change. Ends: 31 October. Event rules lift on 1 November.

Before It Starts: Choose Your Country
Citizenship is completely locked for the whole event. Not by request, not by congress, not by admin. Where you are on 1 October is where you stay until 1 November.
So from 28 September to 30 September we are opening a debuff free citizenship window.
• The gold cost of changing citizenship is unchanged.
• No production debuff on Citizenship change period and also no debuff on damage.
• Normally that penalty cuts your production by 30 percent and would blunt your first two weeks of the event.
• If you are more than 6 players and wanted to take citizenship of any dead country just open discord ticket, we will help until 30 September.

Who Takes Part
A single snapshot is taken at the day change on 1 October. It is taken once and frozen for all 31 days.
To be on the list you must, at that moment:
• Be level 80 or above.
• Have logged in within the last 8 days.
• Not be banned.(obv!)
• More than 50 Active citizens of countries can not race and will set for %40 %40 %40 bonuses until end of event.

The list does not reopen. Returning from a afk on day 12nd, or changing anything after the snapshot will not add you. If you are not on the list you produce at the base rate (%40) for the whole event and you cannot fight in League battles at all.

Your country on the list is also frozen. Your bonus follows the country you were snapshotted into, not wherever you happen to be standing later.

Divisions
Countries are split into three divisions: Top, Medium and Small.
• Placement is decided by how many qualifying citizens a country has at the snapshot, and by nothing else.
• Divisions are set once and never recalculated. There is no promotion or relegation during the event.
• A country needs at least two qualifying citizens to field a side. Below that it sits the event out and its citizens produce at the base rate.
• Exact division sizes will be published when the event begins. There is no certain number on divisions, it will be based on activities. Thresholds will not shared until event starts.
• If your country hits 0 Damage in battle, your country will set for %40 %40 %40 bonus for next day.

Match Days
• Every country plays one match per day, against a different opponent each day, on a schedule drawn up in advance for the whole event.
• Battles open at 02:00 eDominations time.
• League battles run three rounds of four hours instead of the usual eight, so a match is decided by 14:00 the same day.
• The battle is fought on the defending countrys capital region, but nothing about that region is at stake.
• Only players on the snapshot list, and only for the country they were snapshotted into, can hit in a League battle.

Scoring
• A win is worth 1 point.
• A win in an epic battle, meaning 500,000 or more total hits, is worth 2 points.
• A match neither side turned up for scores nothing for either country. You cannot bank a free point by leaving a battle empty.
• Points and damage are cumulative for the whole event. Nothing resets daily.
• The table is ordered by points first, then by total damage dealt across the event.
• A country that has dealt no damage at all sits at the base rate whatever its table position.

The Production Bonus
Your table position sets a production bonus for your citizens. It is calculated once a day, at the day change, from the table as it stands at that moment, and it does not move again until the next day change. Todays results set tomorrows bonus.

Top division

1st: 130%  2nd: 110%  3rd: 100%  4th: 80%  5th: 60%
Medium division

1st: 100%  2nd: 80%  3rd: 60%  4th: 50%  5th: 45%
Small division

1st: 80%  2nd: 70%  3rd: 60%  4th: 55%  5th: 50%  6th: 45%  7th: 43%  8th: 42%  9th: 41%
Every position below those listed earns the base 40 percent, as does every country not competing and every player not on the snapshot list.

Rules In Force During The Event
These apply from 1 October until 1 November.
• Be aware Natural Enemy Works ! So choose it well and get organized.
• No country attacks. Countries cannot declare battles on each other. No DS debuff either. Everyone back to their cores. No region changes.
• No citizenship changes. Fully locked, no exceptions.
• No natural disasters.
• No new country perks. This covers both the prime minister perk and the congress production perk law. The production bonus during the event comes from your table position instead.
• You can only work in your own country. This is the rule that makes the table mean something. Without it everyone would simply relocate each morning to whichever country is top that day.

Resistance wars daily missions will be disabled until end of event.

What League Battles Do Not Do
A League match is a real battle with real damage, real rounds and real weapons, with these deliberate differences:
• No territory changes hands. Winning does not take the region.
• No allies and no supply. It is strictly the two countries on the schedule.
• No aggressor advantage. Neither side gets the usual attacking bonus (surround etc) or DS debuff.
• No country perk points. Perks are neutralised for the whole window, so the points a medal normally carries are not granted.
• No Wiper or Savior medals. Those are awarded for wiping a country or defending its last region, and neither can happen in a match where no territory is at stake.

Epic medals are awarded. A League match that reaches 500,000 total hits is an epic battle like any other: the highest damage dealer on the winning side earns the Conquer medal if the attacking country won, or the Defender medal if the defending country held, with the usual reward attached.

Your personal damage, rank progress and weapon use all count exactly as they normally do.

Key Dates
28 - 30 September  Debuff free citizenship window
1 October          Snapshot taken at day change, first matches, rules begin
30 October          Final match day
31 October          Final bonus day, no new matches
1 November          Event rules lift, citizenship reopens, no debuff on citizenship changes.
2 November          Reshuffle happens. Citizenship change debuff applies.


Good luck to every country.

Your position on 1 October means nothing by 31 October. Thirty one days is a long time to hold a table.

If you have any questions or request to change citizenship to dead countries, open discord ticket we will answer as soon as possible.

There will be 3 dummy battle for Armed Combat and Ultimate Challenges



Second Update: Daily Assignment Rework

!! This update already live :) !!

Daily tasks are being rebuilt. Fifteen missions become nine, and instead of being handed a random task you now decide how hard you want your day to be before you see it.


You Pick The Difficulty

Every day you choose one of four tiers. The requirement scales with the tier you picked.

Easy      hits    800 - 2,000    ability  2 - 8
Medium    hits  2,000 - 5,000    ability  5 - 20
High      hits  4,000 - 10,000    ability 10 - 40
Extreme    hits 15,000 - 35,000    ability 18 - 70    level 1000+ only


• Your choice locks the moment you make it and resets at the next day change. You cannot build progress on Easy and collect it on Extreme.

• No pick, no mission. If you never choose a tier you simply have no assignment that day and will not count the progress.

• There is no free re-roll.

• Extreme is shown to everyone but stays locked until level 1000, so you can see what you are working towards.


The Nine Missions

• Complete hits in any battle
• Complete hits in your own countrys battle
• Complete hits in an allys battle
• Complete hits in a resistance battle
• Trigger your ability a number of times
• Start a resistance war
• Earn Battle Hero medals
• Earn a Campaign Hero medal
• Level up

Not every mission appears at every tier. Starting a resistance war is Easy and Medium only, because it is rare rather than hard. Campaign Hero appears at Extreme only. Battle Hero asks for 1 medal at Medium, 3 at High and 5 at Extreme. Level up asks for 1, 1, 2 and 3.

Produce, buy, sell, currency exchange, shout likes and article votes are removed from the pool.


Rewards Work Differently Now

Rewards are paid on the tier you chose, not on which mission you happened to draw. You picked Extreme, you get Extreme pay, whatever you rolled.

There is no gold and no currency in daily rewards any more. What you get is energy, experience and items.

Energy is not a number somebody picked. It is refunded against what the mission actually cost you. One energy bar buys ten hits, so a 5,000 hit mission costs 500 bars, and the reward is a percentage of that cost.

Easy, Medium, High    you get back 120 percent of the energy the mission cost
Extreme              you get back  90 percent, plus 1,000 Falcon and 50 Rocket


• The lower three tiers are energy positive. For newbies it is better.


• Starting a resistance war is the only mission that costs you gold to complete, so its 15 gold is refunded on top of the reward.


Experience Depends On Your Level

Daily assignments have never paid experience before. They do now, and how much of your reward arrives as experience depends on your level.

Level up to 499      largest experience share
Level 500 to 999    half of that
Level 1000 and above no experience, the whole reward arrives as items

The energy part does not change with level. A low level player burns exactly the same bars for the same hits, so the refund has to be flat. Experience sits on top of it.

While the League of Nations is running, resistance war daily missions are paused. Everything else in the list is available from day one.


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Comments (15)

18 Sep 26 05:30
Petro

first secured o7

18 Sep 26 05:46
Kayra

Great update with daily missions

18 Sep 26 06:02
pianfar

What about countries with more than 50 active players? Wont there be a battle for them to fight in? What about the UC and AC?

18 Sep 26 06:08
Admin

@pianfar your questions has answers inside article

18 Sep 26 06:22
Kosingas

I dont understand the country event rules! Where do I need to sign up to participate?!

18 Sep 26 07:16
Uchiha ltachi

Nice event, thanks Admin.

18 Sep 26 07:36
Sir Barbod

o7

18 Sep 26 09:01
Gauchito Gil

What happens with wiped countries? they cant take part of this event?

18 Sep 26 09:20
Admin

Everyone goes back to their cores, there is no region holding etc

18 Sep 26 12:59
Admin

@Kosingas you do not have to apply somewhere, only your country to be eligible meeting the requirements mentioned in article.

19 Sep 26 04:00
Dejan94

So if only resistance war missions are stopped, that means that we will have ally battles for those ally war missions?

19 Sep 26 06:19
Admin

@Dejan dummy battles will have %50 mpp on 1 side %50 mpp on other side

19 Sep 26 08:05
LuciousLyon

What abouth UC and AC, will we have it for that month ?

19 Sep 26 13:22
Guba Otrovna

Lucious, There will be 3 dummy battle for Armed Combat and Ultimate Challenges - its written in the article :)