Admin News 04.10.2017 |

Published in Spain - Warfare analysis - 94 - 04 Oct 17 02:35

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Greetings to our beloved community!

We have some very important announcements to make, and we feel that we will need to mention for upcoming future ahead of it, so countries and players have time to get ready.

First, we wish to start with an announcement which is already into the game, which we called stimulation packs.
We activated already in the game since today three different packs - Newbie Pack, Returnees Pack, and Veteran Pack.

Newbie Pack will be awarded to every newly registered player who is registered into our game since 1st of September.
Newbie Pack consist:
3 gold; 500 local currency; 500 Q5 food; 150 mortars; 1 Q2 house
30 strength; 6 Energy Drinks; 2 Q5 life kit

Returnees Pack will be awarded to every player who has come back into eDominations for the first time after 40 days or more break.
Returnees Pack consist:
150 Q5 food; 150 Q5 weapons; 150 Q5 tanks; 150 Q5 aircraft; 25 mortars; 1 Q5 house
150 exp. ; 25 strength; 50000 military rank pts ; 3 Energy Drinks

Veteran Pack will be awarded to every player for 150 days activity in eDominations, counted from today.
Veteran Pack consist:
200 exp. ; 20 Energy Drinks; 2 Q5 life kits; 100 mortars ;
Special medal called eDominations supporter which gives 5 gold

The information appeared that the eDominations supporter medal will be awarded only for VISA players and etc.
Such information is false and the only way to have this medal is the Veteran Pack.

The idea of those packs are simple, they wish to stimulate better new players; Give reason and boost for people who decide to start the game again; Show our appreciation to active players who are the best thing our game.

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Now we wish to announce one significant and serious update on which we plan to introduce into the game in exactly 15 days, day 177.
It will make a significant change in the game this is why we announce that this idea is in progress sooner we can.
We plan to introduce to eDominations the so-called Partisan Warfare

What does this mean?
Partisan warfare is a small, but serious change into war module which has a simple plan:
Countries will suffer damage penalty for all its citizens for every none-core region they control.
Currently, we think this percentage of damage reduction to be equal to 1.5% for every province.
For example, lets take Belarus.
Belarus have 5 core regions.
If Belarus conquer 4 regions different than their core ones, Belarus citizens will start to suffer damage reduction equal to 4 x 1,5 = 6% for every of their battles.
If Belarus lose any of those 4 none-core regions or conquer more such, their damage reduction will raise or decrease according to this system.
This reduction currently we do not plan to be limited. This means, if the country decides to conquer too many regions, they need to be prepared to lose the mentioned damage.
The damage decrease also will affect the medals damages gain. If you normally hit 10000 damage, but suffer 9% due to Partisan Warfare, this means your hits will become 9100 and for medals will be counted as 9100.
Same will be valid for all countries and will affect all their citizens.

Why we believe this will improve our game:
* https://www.edominations.com/en/article/5394 we received mostly a positive feedback in this article discussion, which is important for us. Of course, we realize 21 replies are not the entire game, but the most positive answers are showing us that idea is not bad.

As mentioned there, we:
* It will give smaller countries and also to the weaker opponents some more equalized differences to their superior enemies and bigger countries.
* We believe tactics ingame will become more diverse and interesting in that way.
* Big countries will think more before start using the tactic of drilling away all around the planets to reach and support allies, but will instead start supporting them more directly, making it important not only one country to have huge amount of regions and bonuses, but more to have them in their alliance group so the less they suffer from the damage reduction.
* We believe it will immediately make bigger balance in case of one alliance dominate in region superiority over another one.
* Smaller countries will become more valuable ally because their damage will be more efficient.
* Big countries will have better military interest to avoid accumulating too many regions and delete countries since every region will cost them power, and also medals.
* Smaller countries will have better medal rate profits which will also make more balanced economy between bigger empires and smaller countries.
* We believe of course this update will make game more fun.
* It has a sense of realism.

With this update, we will also alter some of the map resources, so countries to need at least 7-8 regions to be able to reach max bonuses.
Some of the regions in Asia will suffer changes into their resources, but we will leave in secret which ones they will be.


We hope 15 days is good enough time for players to prepare and have in their mind our current update.

Feedback as always will be appreciated!

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Needless to say, you can always also contact and follow us on:

- Our official game Discord channel.
- Our official Facebook page.
- Our official Twitter account.
- Our official e-mail contact: [email protected]
- Our Support desk.
- Our official Forum.

Thank you all very much again for your support!

Sincerely,
eDominations team

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Uros VelikiSeverinMiraaknimeReal farmer

Comments (94)

04 Oct 17 02:35
Hitman79

POLE

04 Oct 17 02:36
Judy Alvarez

subpole

04 Oct 17 02:36
Ulysses Grant

:ok_hand:

04 Oct 17 02:37
SelektivInc

Hmm... So bigger country players will get less military ranks? A lot of this makes sense but not that.

04 Oct 17 02:38
Andromachos

o7

04 Oct 17 02:44
Fingolfin

Wew

04 Oct 17 02:46
Judy Alvarez

@SelektivInc go back to Sweden! :D

04 Oct 17 02:48
Skr1pt

Good idea - Partisan Warfare. Maybe you should consider to apply restriction if number of country regions are 2 or 1. In that case penatly shouldn t apply to let smaller countries move through map and survive a bit easier

04 Oct 17 02:50
merga

resim yok direk kapattım

04 Oct 17 02:52
Nino19

Nice o7

04 Oct 17 02:53
By Batu

BIGGEST MISTAKE EVER !! I am burning 1k gold and some none visa weak player hit with same me .. no more buying.. bye byr babyboom projects

04 Oct 17 02:54
El Tarlo

I think that there are less complex things than Partisan warfare ....

04 Oct 17 02:55
Pitbula

fail

04 Oct 17 02:56
asans

It is a good idea but i think 1.5% is a lot of penalization for just one region. I think it should be adjusted to 0.5% or this update will kill all the big wars

04 Oct 17 02:58
Makarov

Good idea but 1,5% its to much, Dont like it

04 Oct 17 03:04
VISA

Visa like it

04 Oct 17 03:07
HaaKHaaK

we have to create a range where the penalty does not apply. for example, there is no penalty for 5 regions, and from the start penalty 0.5% / 1% / 1.5% / 2% / 3% / 4% / 5% / 6.5%

04 Oct 17 03:09
Controller

Nice update

04 Oct 17 03:12
JanGo

@asans +1 @HaaK +1

04 Oct 17 03:14
Judy Alvarez

I kind of agree with HaakHaak but... no penalty for 5regions is ridicolous! 1 non core region - no penalty / 2 non core region = 1.5% / 3NR - 3% / 4NR- 5% / 5NR 7% / 6NR 10% and so on.

04 Oct 17 03:17
Judy Alvarez

or set the limit to 10% penalty max.

04 Oct 17 03:18
Joerx

more strategy in a strategy game. no country will ever conquer entire world :) this is very nice surprize. o7

04 Oct 17 03:19
HaydoBaba

You said you would bring an option to terminate the company at ORG. But you did not do that. I ask you a question, you give a different answer to the question I ask, then you say you answered. Then you make a promise, and you do not keep that promise. Interesting! First of all, show some interest and interest to the people you make money from!

04 Oct 17 03:20
Epsi

If you make the Partisan Warfare then lower the DMG needed for medals to +60k or +50k

04 Oct 17 03:20
HaaKHaaK

Think of the attacker s position, if they stop attacking the game will die. We have to see many battlefields in the game, and that s the only proof that the game is alive... This update is the most important part of determining the level of penalty.

04 Oct 17 03:21
DreSanu

Having a lot of unneeded colonies at the expense of wiping other countries should come for a cost. With no penalty many countires wont bother to make a change in the game, to create new alliances, open new fronts, etc.. Big empires that conquer half the map just to 4vs1 others will at least have a harder time this way.

04 Oct 17 03:22
keyser

not a fair update for strong countries with a small number of regions... while strong countries with a lot of regions will own the world in the long run.

04 Oct 17 03:29
Judy Alvarez

@keyser it says they will change the resources on the map. Hopefully in a fair way.

04 Oct 17 03:32
Antimon

With this update, we will also alter some of the map resources, so countries to need at least 7-8 regions to be able to reach max bonuses. Some of the regions in Asia will suffer changes into their resources, but we will leave in secret which ones they will be. NOOOOOOO CHINAAAAAAAAAAA :((

04 Oct 17 03:38
handjar

o7

04 Oct 17 03:41
Mukho

there is DS . . . with too hight percents . . . no need more update about balance at battlefield, we need attacker side

04 Oct 17 03:56
Chernobog

Superb.

04 Oct 17 03:57
Immortal

We gotta be realistic, if in RL country conquer 300% of its original territory and invade it, they will suffer grand problems. Opposed populations, sabotage, uncollected taxes, they need to spend enough to keep order by locating troops for the order, pay them, supply, maintain roads and etc.

04 Oct 17 03:59
del boy

I LIKE THIS SO MUCH, this way we can stop superpowers from farming bonuses

04 Oct 17 04:15
Holjo

If admins think this true like they did for WW this will be disaster...i have a very bad feeling about this :(

04 Oct 17 04:18
whisky warrior

It would be ok if every country had same number of core regions ;) but as long as china or usa have lots of regions, and small countries just a few, this is not right!

04 Oct 17 04:26
skofjaloka

every big change in game should be implemented for cca 3 weeks and after that, people should vote if the change stays or we go back to old way... in 4 weeks after the implementation, the change stays or it is removed - considering the results of voting.

04 Oct 17 04:27
Kromion

Good! Implement also the possibility of New State Creation after Revolution War. We want REVOLUTIONS, not just DOMINATIONS.

04 Oct 17 04:29
Franky Four Fingers

I m delighted with this improvement! But in few months after this upgrade You should think about airstrike. It will fit well to this one.

04 Oct 17 04:44
DeadPunk

:/

04 Oct 17 04:50
dn3080

I agree with @keyser, for a country with small nombers of core its death, if they want to attac outside of the own cores. @skofjaloka as you said for the vote, there are countries with a lot of nomers of cores, so they will vote yes ofcorse. So, its not fair ;) Admin take a really good thout about what you are doing with this change.

04 Oct 17 04:56
whisky warrior

It would be ok if every country had same number of core regions ;) but as long as china or usa have lots of regions, and small countries just a few, this is not right!

04 Oct 17 04:59
Deadlija

So even if you have small number of regions, you have to ask help from your allies. Dont expect only clicking 2 buttons and taking regions by the brute force also name it as strategy. Sign mpp s with small countries, convince them to fight with you. You can not make the same number region size its not even a realistic. Ive shared this idea in my article. I expect all of you for the next ones over there. We will see about this update how it will be. It doesnt mean that we put but we can not remove.

04 Oct 17 05:01
zebosk

if this will be really implemented, please improve country society page, separate core regions and conquered regions, so we don t have to count on map how many cores/how many conquered regions a country has when we will plan our strategies

04 Oct 17 05:06
BrknSword

when will we get the next discount offer for company/Storage upgrade ? :)

04 Oct 17 05:33
Boris Bizetic

1.5% is too much. Better 1% or the system proposed by HaaK

04 Oct 17 05:50
DreSanu

Maybe (if not too hard to code) set a number of regions after which if you conquer more you start getting penalties. Like 10 regions. If a country starting with 11-12-15 core regions conquer any other region they start right away with -1.5% dmg penality. For countries starting with less than 10 core regions the penality should apply just when they conquer their nr 11 region (lets say Belarus who start with 5 core, can conquer 5 other regions without dmg reduction but if they get to 12 regions they get 1,5%x2 penalty). Maybe this should make it a little more fair for countries starting with low nr of cores.

04 Oct 17 05:56
manofrising

Its bugy. Did not give me any reward

04 Oct 17 06:08
Bohemias

Very good update!

04 Oct 17 06:28
Kromion

I think that this Update is GOOD becouse now, some countries conquest regions WITHOUT a real need of them! (es for bonuses or connections). Just `cose they can...

04 Oct 17 06:31
HiuMan

nooooo partisan warfare pls :(

04 Oct 17 06:34
Manduco

I have mixed feelings about this. On the one side it is good small communities are being looked after but at the same time, there is the issue of some countries almost having full bonuses on their cores while others are forced to attack multiple countries in order to obtain the bonuses. So for them it is being to harsh. The point is, it seems unbalanced.

04 Oct 17 06:51
count zero

nice

04 Oct 17 06:59
MarcePY

Why Paraguay would have more penalty than others just because you gave us 4 cores instead of 12 like Spain or 9 like Romania. We deserve more regions then, our country is bigger than most of the european states

04 Oct 17 07:01
FazI

goood

04 Oct 17 07:02
Dan Winchester

Nice.

04 Oct 17 07:03
Ancestral

So no countries will simply stop making bridges across the map to reach new enemies. You will have same countries fighting each-other all the time. What a fun game :)

04 Oct 17 07:17
Santiago Orquera

1.5% is too much

04 Oct 17 07:23
vrael zendo

That s why it s called a strategy game :D I agree with DreSanu, it will be more fair for smaller countries, which need more colonies in order to reach full bonus, and you should rebalanced resources in europe, it s not equal for all countries (look at france who have 3 resources at least twice if not more and needs to go on their neighboor, to at least have the same bonus percentage as spain for example)

04 Oct 17 07:34
ElTio

I believe this must be calculated using an average of original regions as index. By example (not real numbers) if the average of original regions of all countries of eDom is 5.4 apply ceil function (round to nearest integer) so the index will be 6. All countries with count of regions greater than the index, will be penalized with the debuff in damage of 1.5 by each additional region, by example a country with 9 regions original and colonies will have a debuff of 1.5 x ( 9 - Index). I believe this is a more fair way of apply the coming update. So will by the same rule for all and not affecting countries with few originals and lot of colonies. Admins will avoid the hard task of create new regions and distribute bonuses.

04 Oct 17 07:48
JamesBond

wow Asia will be the only continent which will suffer changes in resources?? i would love to hear an explanation for this subjective change. :D

04 Oct 17 07:57
Noah

And what about countries that need a remote bonus??? This is absolutely ridiculous.

04 Oct 17 08:01
sarkan

If country has no core region at all but exists at the several foreign regions does it get penalties all the same?

04 Oct 17 08:03
Legit Marcial

China :c well lets see who adapta first :D

04 Oct 17 08:07
ddellacqua

Buena idea, pero debería ser de modo progresivo y no lineal. De modo que las primeras regiones no afecten mucho pero las siguientes si, cuantas mas regiones mas baja el daño.

04 Oct 17 08:18
Kromion

Give the right to the Goverments to CHANGE the production of each Region, paying a fee of about 1000 golds.

04 Oct 17 08:29
Legit Marcial

well i have an idea, non core regions that have connection to the capital have 0,5% damage penalty, and non-cores withtout connection have the 1.5%, if we want to talk about reality, its harder to maintain lands that are not connected to your country then lands that are

04 Oct 17 09:18
JeFke

https://www.youtube.com/watch?time_continue=97v=bo5ZVe1LHxU cyka cyka cyka blyat

04 Oct 17 09:45
Pew Pew

o7

04 Oct 17 10:10
mandza

Maybe (if not too hard to code) set a number of regions after which if you conquer more you start getting penalties. Like 10 regions. If a country starting with 11-12-15 core regions conquer any other region they start right away with -1.5% dmg penality. For countries starting with less than 10 core regions the penality should apply just when they conquer their nr 11 region (lets say Belarus who start with 5 core, can conquer 5 other regions without dmg reduction but if they get to 12 regions they get 1,5%x2 penalty). Maybe this should make it a little more fair for countries starting with low nr of cores.

04 Oct 17 10:16
mandza

I believe this must be calculated using an average of original regions as index. By example (not real numbers) if the average of original regions of all countries of eDom is 5.4 apply ceil function (round to nearest integer) so the index will be 6. All countries with count of regions greater than the index, will be penalized with the debuff in damage of 1.5 by each additional region, by example a country with 9 regions original and colonies will have a debuff of 1.5 x ( 9 - Index). I believe this is a more fair way of apply the coming update. So will by the same rule for all and not affecting countries with few originals and lot of colonies. Admins will avoid the hard task of create new regions and distribute bonuses.

04 Oct 17 10:21
mandza

This is two comment I really like. My suggestion is: sum all regions/ sum all countries = avg region. round it to nearest integer. Core or not every country should have penalty if they have more than avg regions. But penalty should be something smaller than 1.5%, at most 1%

04 Oct 17 10:41
eVokasi

Good job

04 Oct 17 10:43
terror

V

04 Oct 17 11:11
Rosseblack

Muy biem

04 Oct 17 11:17
Jokes

1,5% is too much in my opinion. vote for downgrade that idea.

04 Oct 17 11:24
lodolamaCZ

Debuff is too big, this will kill wars.

04 Oct 17 11:40
TopSecret

Sekula is that you?

04 Oct 17 11:51
By Batu

STOP WARS GUYS AND LET ADMINS FAIL..

04 Oct 17 12:34
Macolar

since you listened people the first time if idea is good or not.. listem then now again..some comments are on place about implementing new rule...

04 Oct 17 12:34
supermaghe

I m in China and I guess this is bad nees for us. Still, I think it s a fair update. If it works, is good news.

04 Oct 17 13:17
El Gran Enyph Games

i think that 1.5 is too much, you should start with 1, and than increase it by 0.25 for every region so if you have one non-core region you get -1%, if you have 2ncr you get -2.25%, if you have 3ncr you get -3.5%...... and so on.....

04 Oct 17 13:20
El Gran Enyph Games

by the way i am a game designer in RL :D

04 Oct 17 13:42
Johan Ludvig

Live for visa , visa for live ...

04 Oct 17 15:14
DreSanu

Right now ONLY 13 countries have full bonus :D (Argentina, Brasil, China, Colombia, Croatia, Indonesia, Iran, Paraguay, Poland, Serbia, Slovenia, Spain, Turkey) And some ppl from a few countries complain there will be no wars if you get dmg penalty...yea sure, you talk like right now there are lots of wars or what ;) Be real, most of those countries are just having no (real) wars, nothing new for them, they keep fighting in random RWs to not die of boredom or sometimes fight for allies but since there are just 1-2 real campaign in WHOLE WORLD we all can see how much they try to make things fun :D Lets face it, if too many countries have max bonus they become lazy and no longer look for a challenge.

04 Oct 17 17:34
Hades

alaaaaaa vampi cabrommm

04 Oct 17 17:55
borja123

If you take a DS Q5 and You have 6 regions for full bonus and you fight vs a country you lose more dan 1/3 of the power its ridicolous. You can take away power of a country if this country conquered more than 100% bonus

05 Oct 17 04:16
ALBASIT

No lo pueden tradusir ?

05 Oct 17 04:53
Immortal

@borja mentioned country could have even more than 6 none-core regions, so if you have 6 none core regions + DS you lose 25% + 9% = 34%, but if opponent country have 10 none-core regions they lose 15% so in the end it is 34-15=19% and in such situation it may come up that you country has even bigger advantage than it would usually has

05 Oct 17 06:20
Kromion

PROPOSE: The damage reduction to be -2% for each region that is NOT USEFUL at the country`s BONUS counting. So NO damage reduction if one region contributes to the bonus.

05 Oct 17 07:05
Kromion

EXAMPLE: Spain has 16 regions that NOT GIVE ANY BONUS (doubles or triples), so Spain would have a -32% damage reduction. With THIS SYSTEM the INITIALY small countries will not be penalized.

05 Oct 17 10:16
Galiii

abla en español joputa

05 Oct 17 11:06
ALBASIT

No entiendo ni una mierda

05 Oct 17 12:21
Ancestral

Some of the regions in Asia will suffer changes in bonuses... Ahh... That`s great. I wonder why the rest of the map isn`t getting any changes ;)