Patlıcan Musakka

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Published in Croatia - Political debates and analysis - 10 - 22 Mar 18 19:02

Ok most of us saw the latest admin news and sorry but I have to say that again our admins are not capable to offer us something new or different from other games on the market. I understand it is hard to think or bring something new. It includes lots of risks but hey your game gonna die eventually if you cant offer something new and as we can see you guys are not offering something new or original to us. Let me offer some ideas that maybe make this game a little different and unique while not touching the features of the game that matters most.

1 - 3/4 of Earth is Covered by Water

Yes I know shocking news, right? Why you guys are trying to compress an online global strategy game into only lands? Guys! Wake the hell up! Wars are not consisting only land phase, no, they also have naval phase. Dont get me wrong Im not saying that add another round to battles, make its name naval war, make it have some points and make it integrated to the system that already exist NO. Dont do that! Ok genius tell us how to do then ? you asked. Ok let me explain.

Divide seas into regions like you did in lands. Then make them worth to fight. Well this can be made with some different ways. They can have bonuses like we have in game, heck even some bonuses directly could be transferred to them e.g. Fish. Some of them could be on both land and sea like oil. 
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My other example is that there are lots of channels that controls worlds trade. If your map based on real one as you claim then they have to be somewhere on games map too. So how they will be worth to fight? Channels can be act like bonuses. Adding production bonus for every production material that country added their bonus bank. This  have to be something significant so countries could go wars for them. Ofcourse Im not talking about large numbers but Im sure that this can be arranged. 
https://s14.postimg.org/q2c9o2ng1/ss3.png

https://s14.postimg.org/vdr68sh8h/ss4.png

https://s14.postimg.org/epzo6au6p/ss6.png

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2 - Try to focus on countries too not just players  individually

Since this game can not be played as individually like free for all fps games I think you guys should start to act according to this. I mean Erection pills? Really admin?  Make some improvements about this. Make countries to focus on some different national goals. I have some ideas about this aswell. 

As I meantioned above we can bring naval wars, not as another round of wars that brings some points but totally different clash zone. Ofcourse it will have air section aswell since we can not talk about naval wars without any air fight in it. But how we gonna make this work? Ok here I go. 

There will be dockyards that only avaliable for governments to produce. So ofcourse it will cost mainly gold and some materials. In this dockyards countries will produce warships to make naval wars. Here it comes tricky part. These warships will have both quality and they will have different abilities and cost. There could be; Corvettes x2, Frigates x3, Cruisers x4 which are the main source of naval fire power. Then there could be submarines that effects as naval damage reduction for the enemy. Then there could be LSD ships and Aircraft carries which effect positive bonuses for air round in naval battles. Then ofcourse there could be anti-air ships that makes negative effect on enemys air power. Also largeness of this fleet will determine the sea regions that the country can control. For example; 10 ships in the fleet 1 sea region, 20 ships 2 sea regions etc.

This is the part that countries, mainly governments will be responsible. So how we will gonna include citizens in this production line and naval wars? Simple. There will be another raw material that players can buy and produce like any other raw materials. Also there will be a different type of weapon that will be used only in naval wars and it will have quality as well. I know this look very similar new battle type from other game but please dont judge me because I could not come up with any different way to do it. Also I think it has some difference. 

With this way countries will have to use their resources and players will have some different means of production. So there will be more trade, more ways to waste gold and more income to you. 

But in my opinion, all of this can work with other major change.


3 - World Map and Bonuses 

As we know right now there are 15 different types of resources that effects production with the value of %20. I think there should be more. Because it is easy for the countries make their bonuses full. There should be more of them. But I think it wont work with the current situation of the games map. 

World map have to be remade. In my opinion its current situation just bizarre. For example look at Krasnoyarsk region of Russia. It just stands there covering %5 of worlds land mass with only 1 bonus. If one country want to go Far Russia that region is the only way and its just silly. Also how did you manage to divide Macedonia into 5 regions and leave Moldova with only 3? Some countries are just divided very very badly.

Make map more usefull, more strategic. Divide some big ass regions into new ones and add new resources. Make countries fight for them. Make it harder to become full bonus because with this way countries will have to choose which bonuses they will go after. For example a country can make their food and weapon bonuses full but lack of others like house and naval resources. So with this, I think players will stop gathering under big countries or go to a country with only 10 active players and have almost full bonus there like UK. I think this can bring more wars, more production, more strategy, more diplomacy and more fun to the game.

These are just my opinions. They can be nonsense but I just want to make some suggestions and make this game more playable thats all. Thank you all for your time.

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Comments (10)

22 Mar 18 19:22
Demiurge

Some of the suggestions I like, but that is irrelevant. As with any other suggestion, they re futile for a simple reason: that would require some coding.

22 Mar 18 19:27
BGsGold

Само защото, каза Македония и знаем, че светът започва от там!!! Имаш моята подкрепа. Аз казвам, да. Кораби, да ! Черно море е българско!!!

23 Mar 18 00:46
Republic of Macedonia

The idea with naval fights its very good and would make the game mlre attractive ...but making the building of the ships really hard

23 Mar 18 01:42
massaru

Hmmm,... What about landlocked countries like Serbia, Hungary, Austria, Czech Republic, FYROM, Paraguay, Slovakia, Switzerland, etc,.... Will they build their naval fleet on lakes? Or will they have to conquer region with the access to the sea to build dockyards? And what will happen when they loose that region?

23 Mar 18 02:13
BosniakTurk

Well yes thats a problem but I think this will encourage them to reach coastal areas and try to hold that region. Well I didnt think about it much but everything can be arranged according to current game.

23 Mar 18 04:35
Republic of Macedonia

@massaru i dont think that this is a problem ,you will be able to build ships only if you are in a coastal area..you can either move there pay more to work your company etc to build your naval .... i know a game where you build ships only if you have a city in a coastal area ..so everyone is fighting for that area.

23 Mar 18 04:59
Basburgh

o7

23 Mar 18 05:52
Smoq

@massaru - Many many irl wars had been fought just to have an access to the sea (although the reason was the ability to trade), so it is not a problem, it is a solution ;) If you add the good/bad shores you can have a limited amount of usable coastal regions countries would kill for (but not too limited if you want to have some balance)

23 Mar 18 06:36
Polar B3ar

Air strike is best option for me

23 Mar 18 13:05
Alexandru666

Moldova needs to divide in 4 region, add please Transnistria!