eDominations Wikipedia

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Items (Food, Weapons, Houses, Premium Items) |

Published in Luxembourg - First steps in eDominations - 4 - 17 Nov 19 06:35

- Items -
Welcome back! We will discuss about big variety of items included in eDominations! How to use them, where to find them and what is their special effect. We will answer all these questions together! 

All items have 5 different qualities. The higher the quality the stronger the effects of that item! Also we distinct items in 2 categories. Final products and raw materials. Final products (food,weapons,tanks,aircrafts,houses,defense system,hospital) require raw materials in order to be produced!

Food is the first item you will use in the game. You need it to be able to recover energy! More energy means more fun! Make sure you never run out of food entirely!

https://www.edominations.com/public/tuts/tut_icons/food.jpg Quality 1 Food - 2 Energy per unit
https://www.edominations.com/public/tuts/tut_icons/food.jpg Quality 2 Food - 4 Energy per unit
https://www.edominations.com/public/tuts/tut_icons/food.jpg Quality 3 Food - 6 Energy per unit
https://www.edominations.com/public/tuts/tut_icons/food.jpg Quality 4 Food - 8 Energy per unit
https://www.edominations.com/public/tuts/tut_icons/food.jpg Quality 5 Food - 10 Energy per unit

From now on we will refer to Quality as Q. Therefore Quality 1 will be presented as Q1.

Weapons, Tanks and Aircrafts are the armory you can produce through Companies and you can use them in battlefield to multiply your damage! You will find more details about those companies here (click). Those are unlocked in different rounds of a battle, for more details click here.

https://www.edominations.com/public/tuts/tut_icons/weapons.jpg Q1 Weapons - x1.2 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/weapons.jpg Q2 Weapons - x 1.4 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/weapons.jpg Q3 Weapons - x1.6 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/weapons.jpg Q4 Weapons - x1.8 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/weapons.jpg Q5 Weapons - x2.0 damage multiplier

https://www.edominations.com/public/tuts/tut_icons/tank.jpg Q1 Tanks - x1.8 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/tank.jpg Q2 Tanks - x2.2 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/tank.jpg Q3 Tanks - x2.5 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/tank.jpg Q4 Tanks - x2.8 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/tank.jpg Q5 Tanks - x3.0 damage multiplier

https://www.edominations.com/public/tuts/tut_icons/aircraft.jpg Q1 Aircraft - x2.7 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/aircraft.jpg Q2 Aircraft - x2.9 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/aircraft.jpg Q3 Aircraft - x3.3 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/aircraft.jpg Q4 Aircraft - x3.6 damage multiplier
https://www.edominations.com/public/tuts/tut_icons/aircraft.jpg Q5 Aircraft - x4.0 damage multiplier

Houses are a source of energy! Activate a house at Improved Buildings to exceed your current Energy capacity. Each house lasts a week and you can activate only 1 of each quality. If you activate same quality of house again, the lasting period will get prolonged by a week. Special effect of houses is that activating 1 house allows you to work as employee twice, after you click the REST button. (this effect is activated by 1 house, even if all 5 qualities are activated)

Activating a house reduces the time for recovering energy. It removes 12 seconds for each quality level, up to 60 seconds. Only the highest level house counts, so if you have a Q5 house activated, you will recover energy every minute, instead of every 2 minutes.

https://www.edominations.com/public/tuts/tut_icons/house.jpg Q1 House - 50 Energy capacity - 12 seconds lower energy regeneration time
https://www.edominations.com/public/tuts/tut_icons/house.jpg Q2 House - 100 Energy capacity - 24 seconds lower energy regeneration time
https://www.edominations.com/public/tuts/tut_icons/house.jpg Q3 House - 150 Energy capacity - 36 seconds lower energy regeneration time
https://www.edominations.com/public/tuts/tut_icons/house.jpg Q4 House - 200 Energy capacity - 48 seconds lower energy regeneration time
https://www.edominations.com/public/tuts/tut_icons/house.jpg Q5 House - 250 Energy capacity - 60 seconds lower energy regeneration time

Defense System is an item used to protect a region. Depending on the Quality the Defense System when placed at a region, while a Direct War attack is going on will abduct a % of damage for the attacker side. As a building it has a specific amount of health and it can get destroyed by Destroyer ability. Defense System damage reduction does not apply to Resistance Wars battles. Every region can have only 1 Defense System at a time.

https://www.edominations.com/public/tuts/tut_icons/defense-system.jpg Q1 Defense System - 3% damage reduction - 500 health
https://www.edominations.com/public/tuts/tut_icons/defense-system.jpg Q2 Defense System - 5% damage reduction - 1000 health
https://www.edominations.com/public/tuts/tut_icons/defense-system.jpg Q3 Defense System - 7% damage reduction - 1500 health
https://www.edominations.com/public/tuts/tut_icons/defense-system.jpg Q4 Defense System - 11% damage reduction - 2000 health
https://www.edominations.com/public/tuts/tut_icons/defense-system.jpg Q5 Defense System - 15% damage reduction - 4000 health

Hospitals is the nations healthcare for its citizens! Depending on the Quality the Hospital offers daily FREE energy to citizens of a nation. Hospitals are placed at a region and they last for a period of 30 days. In case that region is captured or liberated that Hospital building is destroyed. You can find the free energy - once per day - at any battlefield where your Country can participate, while you are located in the region the Hospital is placed. You are not allowed to use Hospitals of foreign countries!

https://www.edominations.com/public/tuts/tut_icons/hospital.jpg Q1 Hospital - 50 Energy
https://www.edominations.com/public/tuts/tut_icons/hospital.jpg Q2 Hospital - 100 Energy
https://www.edominations.com/public/tuts/tut_icons/hospital.jpg Q3 Hospital - 150 Energy
https://www.edominations.com/public/tuts/tut_icons/hospital.jpg Q4 Hospital - 200 Energy
https://www.edominations.com/public/tuts/tut_icons/hospital.jpg Q5 Hospital - 250 Energy

Raw Materials are necessary in order to produce the final products mentioned above. Food Raw Materials are used to produce Food. Weapons Raw Materials are used to produce Weapons,Tanks and Aircrafts. Last but not least House Raw Materials are used to produce Houses, Defense System and Hospitals. You can choose to buy those materials from Trading Center instead of producing them, but you need to have them stored in Storage in order to produce your final product companies.

Last but not least there are some Premium items in the game. Rockets, Mortars, AK 47, Panzer, Falcons, Boosters and Wipers.

Those items can not be produced in any way. They are awarded in special occasions as Events or you can earn them doing some activities based on luck factor. Mortars can be purchased under Store in exchange of Golds.

https://www.edominations.com/public/tuts/tut_icons/rocket.jpg Rockets deal a lot of damage consuming only 10 Energy each! Each Rocket deals 10.000.000 damage and you are able to win those as Jackpot prize at Roll the Dice feature.

https://www.edominations.com/public/tuts/tut_icons/mortar.jpg Mortars can be used in Round 2 and Round 3 of a battle. As weapons they have x5 damage multiplier, which makes them very strong and premium weapons. Purchase them at Store or get them for FREE using My Productions.

https://www.edominations.com/public/tuts/tut_icons/AK47.jpg AK47 is the special weapon for the first round of battles! It has x4 damage multiplier and it can be used ONLY in the Round 1 of any battle. Can be acquired for FREE in Weekly Challenge feature at 3.500 and 4.000 Hits milestones.

https://www.edominations.com/public/tuts/tut_icons/t90.jpg Panzers is the special weapon for the second round of battles! It has x6 damage multiplier and it can be used ONLY in the Round 2 of any battle. Can be acquired for FREE in Weekly Challenge feature at 5.000 and 7.500 Hits milestones.

https://www.edominations.com/public/tuts/tut_icons/falcon.jpg Falcons  is the special weapon for the third round of battles! It has x8 damage multiplier and it can be used ONLY in the Round 3 of any battle. 

Alternatively you can find those Premium items at Ultimate Warrior Pack offer in Store.

Boosters is an item you can activate in battlefield for a specific duration. It offers a damage buff depending on the quality of Booster. You can acquire them for free at Armed Combat feature or Crates or Roll the Dice feature. Q5 booster is the most rate booster offered only as special reward and included in few packs in Store.

https://www.edominations.com/public/tuts/tut_icons/booster.jpg Q1 Booster - 10 Minutes duration - + 10% damage buff
https://www.edominations.com/public/tuts/tut_icons/booster.jpg Q2 Booster - 20 Minutes duration - +20% damage buff 
https://www.edominations.com/public/tuts/tut_icons/booster.jpg Q3 Booster - 30 Minutes duration - +30% damage buff
https://www.edominations.com/public/tuts/tut_icons/booster.jpg Q4 Booster - 40 Minutes duration  - +40% damage buff
https://www.edominations.com/public/tuts/tut_icons/booster.jpg Q5 Booster - 50 Minutes duration - +50% damage buff

Wipers are used in order to eliminate many kind of debuffs. Use a wiper will increase your damage as it will eliminate damage debuffs such as citizenship change or Defense Sytem debuffs apply to you.

https://www.edominations.com/public/tuts/tut_icons/reduction.jpg Q1 Wiper - 10 minutes duration
https://www.edominations.com/public/tuts/tut_icons/reduction.jpg Q5 Wiper - 50 minutes duration

Next article : Companies (click here)



Comments (4)

17 Nov 19 07:18
Gigi Sullivan


10 Dec 19 07:50


10 Dec 19 08:57
Chicho John is here


25 Nov 21 08:27

thank you for info